fix: resolve all remaining audit failures across rust, svelte, and java

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scoped committed 2026-09-29 15:51:15 -04:00
1 parent bc12a25a01
commit 590178e41a
35 files changed
+958 -300

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+23
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@@ -476,6 +476,29 @@ const MIGRATIONS: &[&str] = &[
);
CREATE INDEX IF NOT EXISTS market_srv ON server_market(server_id, id DESC);
"#,
r#"
ALTER TABLE game_servers ADD COLUMN instance_id TEXT NOT NULL DEFAULT '';
DROP INDEX guild_member_unique;
CREATE INDEX guild_member_uuid ON guild_members(uuid);
CREATE TRIGGER guild_members_instance_unique BEFORE INSERT ON guild_members
WHEN EXISTS (SELECT 1 FROM guild_members gm JOIN guilds g ON g.id = gm.guild_id
WHERE gm.uuid = NEW.uuid AND gm.guild_id <> NEW.guild_id
AND g.instance_id = (SELECT instance_id FROM guilds WHERE id = NEW.guild_id))
BEGIN SELECT RAISE(ABORT, 'Already in a guild for this instance'); END;
CREATE TRIGGER achievement_xp AFTER INSERT ON user_achievements BEGIN
INSERT INTO user_levels(uuid, global_xp, updated_at)
VALUES(NEW.user_uuid, (SELECT MAX(0, xp_reward) FROM achievements WHERE id = NEW.achievement_id), NEW.unlocked_at)
ON CONFLICT(uuid) DO UPDATE SET global_xp = global_xp + excluded.global_xp, updated_at = excluded.updated_at;
END;
INSERT INTO user_levels(uuid, global_xp, updated_at)
SELECT ua.user_uuid, SUM(MAX(0, a.xp_reward)), MAX(ua.unlocked_at) FROM user_achievements ua JOIN achievements a ON a.id = ua.achievement_id GROUP BY ua.user_uuid
ON CONFLICT(uuid) DO UPDATE SET global_xp = global_xp + excluded.global_xp;
CREATE TABLE granted_rewards (uuid TEXT NOT NULL, reward_id INTEGER NOT NULL REFERENCES level_rewards(id) ON DELETE CASCADE,
granted_at TEXT NOT NULL, PRIMARY KEY (uuid, reward_id));
ALTER TABLE server_market ADD COLUMN item_data TEXT;
CREATE TABLE economy_operations (server_id INTEGER NOT NULL REFERENCES game_servers(id) ON DELETE CASCADE,
operation_id TEXT NOT NULL, response TEXT NOT NULL, PRIMARY KEY(server_id, operation_id));
"#,
];
pub async fn connect(data_dir: &Path) -> Result<SqlitePool> {
+8 -6
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@@ -264,9 +264,11 @@ pub async fn admin_update_achievement(
State(state): State<AppState>,
Json(payload): Json<AchievementPayload>,
) -> AppResult<Json<Value>> {
let req_type = payload.requirement_type.unwrap_or_else(|| "stat".into());
let req_key = payload.requirement_key.unwrap_or_else(|| "blocks_broken".into());
let req_val = payload.requirement_value.unwrap_or(50);
// FIX #19: Only overwrite requirement_type / key / value when the caller
// explicitly supplies them. Use COALESCE so NULL leaves the existing value.
let req_type = payload.requirement_type; // None if not in the request
let req_key = payload.requirement_key; // None if not in the request
let req_val = payload.requirement_value; // None if not in the request
sqlx::query(
"UPDATE achievements SET
@@ -277,9 +279,9 @@ pub async fn admin_update_achievement(
icon_item = ?,
icon_bg = ?,
icon_border = ?,
requirement_type = ?,
requirement_key = ?,
requirement_value = ?,
requirement_type = COALESCE(?, requirement_type),
requirement_key = COALESCE(?, requirement_key),
requirement_value = COALESCE(?, requirement_value),
xp_reward = ?,
secret = COALESCE(?, secret)
WHERE id = ?",
+81 -16
View File
@@ -10,6 +10,62 @@ use scopenet_shared::{BaltopEntry, EconomyTransaction, MarketListing, ServerEcon
use serde::Deserialize;
use serde_json::Value;
async fn begin_operation(state: &AppState, server_id: i64, operation_id: &str) -> AppResult<(sqlx::Transaction<'static, sqlx::Sqlite>, Option<Value>)> {
if operation_id.is_empty() || operation_id.len() > 100 { return Err(AppError::bad_request("Invalid operation ID")); }
let mut tx = state.db.begin().await?;
// The first statement obtains the write lock before reading any balances.
let inserted = sqlx::query("INSERT OR IGNORE INTO economy_operations(server_id, operation_id, response) VALUES (?, ?, '')")
.bind(server_id).bind(operation_id).execute(&mut *tx).await?.rows_affected();
let previous = if inserted == 0 {
let raw: String = sqlx::query_scalar("SELECT response FROM economy_operations WHERE server_id = ? AND operation_id = ?")
.bind(server_id).bind(operation_id).fetch_one(&mut *tx).await?;
Some(serde_json::from_str(&raw)?)
} else { None };
Ok((tx, previous))
}
async fn finish_operation(mut tx: sqlx::Transaction<'_, sqlx::Sqlite>, server_id: i64, operation_id: &str, response: Value) -> AppResult<Json<Value>> {
sqlx::query("UPDATE economy_operations SET response = ? WHERE server_id = ? AND operation_id = ?")
.bind(response.to_string()).bind(server_id).bind(operation_id).execute(&mut *tx).await?;
tx.commit().await?;
Ok(Json(response))
}
async fn ensure_balance(tx: &mut sqlx::Transaction<'_, sqlx::Sqlite>, server_id: i64, uuid: &str, name: &str) -> AppResult<()> {
sqlx::query("INSERT INTO server_economy(server_id, uuid, username, balance, updated_at) VALUES (?, ?, ?, 1000, ?) ON CONFLICT(server_id, uuid) DO NOTHING")
.bind(server_id).bind(uuid).bind(name).bind(chrono::Utc::now().to_rfc3339()).execute(&mut **tx).await?;
Ok(())
}
#[derive(Deserialize)]
pub struct AdjustBalancePayload {
pub uuid: String,
pub username: String,
pub delta: f64,
pub operation_id: String,
pub description: String,
}
pub async fn server_adjust_balance(GameServer(server): GameServer, State(state): State<AppState>, Json(p): Json<AdjustBalancePayload>) -> AppResult<Json<Value>> {
if !p.delta.is_finite() || p.delta == 0.0 || p.delta.abs() > 1e12 { return Err(AppError::bad_request("Invalid amount")); }
let (mut tx, previous) = begin_operation(&state, server.id, &p.operation_id).await?;
if let Some(previous) = previous { return Ok(Json(previous)); }
ensure_balance(&mut tx, server.id, &p.uuid, &p.username).await?;
let balance: Option<f64> = sqlx::query_scalar("UPDATE server_economy SET balance = balance + ?, updated_at = ? WHERE server_id = ? AND uuid = ? AND balance + ? >= 0 RETURNING balance")
.bind(p.delta).bind(chrono::Utc::now().to_rfc3339()).bind(server.id).bind(&p.uuid).bind(p.delta).fetch_optional(&mut *tx).await?;
let Some(balance) = balance else { return Err(AppError::bad_request("Insufficient funds")); };
let (from, from_name, to, to_name) = if p.delta > 0.0 { ("server", "Server Shop", p.uuid.as_str(), p.username.as_str()) } else { (p.uuid.as_str(), p.username.as_str(), "server", "Server Shop") };
sqlx::query("INSERT INTO economy_transactions(server_id, from_uuid, from_name, to_uuid, to_name, amount, description, created_at) VALUES (?, ?, ?, ?, ?, ?, ?, ?)")
.bind(server.id).bind(from).bind(from_name).bind(to).bind(to_name).bind(p.delta.abs()).bind(&p.description).bind(chrono::Utc::now().to_rfc3339()).execute(&mut *tx).await?;
finish_operation(tx, server.id, &p.operation_id, serde_json::json!({"ok": true, "balance": balance})).await
}
pub async fn server_market_read(GameServer(server): GameServer, State(state): State<AppState>) -> AppResult<Json<Vec<Value>>> {
let rows: Vec<(i64, String, String, String, i32, f64, Option<String>)> = sqlx::query_as("SELECT id, seller_name, item_id, item_name, amount, price, item_data FROM server_market WHERE server_id = ? ORDER BY id DESC LIMIT 45")
.bind(server.id).fetch_all(&state.db).await?;
Ok(Json(rows.into_iter().map(|(id, seller, item_id, item_name, amount, price, data)| serde_json::json!({"id":id,"seller_name":seller,"item_id":item_id,"item_name":item_name,"amount":amount,"price":price,"item_data":data})).collect()))
}
// ---------------------------------------------------------------------------
// Launcher & Public Economy API
// ---------------------------------------------------------------------------
@@ -213,7 +269,7 @@ pub async fn server_transfer(
State(state): State<AppState>,
Json(payload): Json<ServerTransferPayload>,
) -> AppResult<Json<Value>> {
if payload.amount <= 0.0 {
if !payload.amount.is_finite() || payload.amount <= 0.0 {
return Err(AppError::bad_request("Transfer amount must be positive"));
}
@@ -347,6 +403,8 @@ pub async fn server_baltop(
#[derive(Deserialize)]
pub struct MarketListPayload {
pub operation_id: String,
pub item_data: Option<String>,
pub seller_uuid: String,
pub seller_name: String,
pub item_id: String,
@@ -360,10 +418,13 @@ pub async fn server_market_list(
State(state): State<AppState>,
Json(payload): Json<MarketListPayload>,
) -> AppResult<Json<Value>> {
if !payload.price.is_finite() || payload.price <= 0.0 || payload.amount <= 0 || payload.amount > 64 { return Err(AppError::bad_request("Invalid listing")); }
let (mut tx, previous) = begin_operation(&state, server.id, &payload.operation_id).await?;
if let Some(previous) = previous { return Ok(Json(previous)); }
let now = chrono::Utc::now().to_rfc3339();
let id: i64 = sqlx::query_scalar(
"INSERT INTO server_market (server_id, seller_uuid, seller_name, item_id, item_name, amount, price, created_at)
VALUES (?, ?, ?, ?, ?, ?, ?, ?)
"INSERT INTO server_market (server_id, seller_uuid, seller_name, item_id, item_name, amount, price, created_at, item_data)
VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?)
RETURNING id",
)
.bind(server.id)
@@ -374,14 +435,16 @@ pub async fn server_market_list(
.bind(payload.amount)
.bind(payload.price)
.bind(&now)
.fetch_one(&state.db)
.bind(&payload.item_data)
.fetch_one(&mut *tx)
.await?;
Ok(Json(serde_json::json!({ "id": id, "ok": true })))
finish_operation(tx, server.id, &payload.operation_id, serde_json::json!({ "id": id, "ok": true })).await
}
#[derive(Deserialize)]
pub struct MarketBuyPayload {
pub operation_id: String,
pub listing_id: i64,
pub buyer_uuid: String,
pub buyer_name: String,
@@ -392,21 +455,24 @@ pub async fn server_market_buy(
State(state): State<AppState>,
Json(payload): Json<MarketBuyPayload>,
) -> AppResult<Json<Value>> {
let listing: Option<(String, String, String, String, i32, f64)> = sqlx::query_as(
"SELECT seller_uuid, seller_name, item_id, item_name, amount, price
FROM server_market
WHERE id = ? AND server_id = ?",
let (mut tx, previous) = begin_operation(&state, server.id, &payload.operation_id).await?;
if let Some(previous) = previous { return Ok(Json(previous)); }
let listing: Option<(String, String, String, String, i32, f64, Option<String>)> = sqlx::query_as(
"DELETE FROM server_market
WHERE id = ? AND server_id = ?
RETURNING seller_uuid, seller_name, item_id, item_name, amount, price, item_data
",
)
.bind(payload.listing_id)
.bind(server.id)
.fetch_optional(&state.db)
.fetch_optional(&mut *tx)
.await?;
let Some((seller_uuid, seller_name, item_id, item_name, amount, price)) = listing else {
let Some((seller_uuid, seller_name, item_id, item_name, amount, price, item_data)) = listing else {
return Err(AppError::not_found("Listing not found"));
};
let mut tx = state.db.begin().await?;
ensure_balance(&mut tx, server.id, &payload.buyer_uuid, &payload.buyer_name).await?;
let now = chrono::Utc::now().to_rfc3339();
// Deduct buyer
@@ -471,13 +537,12 @@ pub async fn server_market_buy(
.execute(&mut *tx)
.await?;
tx.commit().await?;
Ok(Json(serde_json::json!({
finish_operation(tx, server.id, &payload.operation_id, serde_json::json!({
"ok": true,
"item_id": item_id,
"item_data": item_data,
"item_name": item_name,
"amount": amount,
"price": price
})))
})).await
}
+39 -23
View File
@@ -220,7 +220,7 @@ async fn fetch_guild_detail(state: &AppState, guild_id: &str) -> AppResult<Guild
// Claims
let claim_rows: Vec<(i64, String, i64, String, i32, i32, String, String)> = sqlx::query_as(
"SELECT id, guild_id, server_id, dimension, chunk_x, chunk_z, claimed_by_uuid, claimed_at
"SELECT id, guild_id, COALESCE(server_id, 0), dimension, chunk_x, chunk_z, claimed_by_uuid, claimed_at
FROM guild_claims
WHERE guild_id = ?
LIMIT 200",
@@ -279,6 +279,14 @@ pub async fn get_guild_by_id(
fetch_guild_detail(&state, &id).await.map(Json)
}
pub async fn get_guild_members(Path(id): Path<String>, State(state): State<AppState>) -> AppResult<Json<Vec<GuildMember>>> {
Ok(Json(fetch_guild_detail(&state, &id).await?.members))
}
pub async fn get_guild_posts(Path(id): Path<String>, State(state): State<AppState>) -> AppResult<Json<Vec<GuildPost>>> {
Ok(Json(fetch_guild_detail(&state, &id).await?.posts))
}
#[derive(Deserialize)]
pub struct CreateGuildPayload {
pub instance_id: String,
@@ -366,6 +374,7 @@ pub async fn create_guild(
.execute(&mut *tx)
.await?;
crate::routes::leveling::grant_rewards(&mut tx, &auth.uuid, &now).await?;
tx.commit().await?;
fetch_guild_detail(&state, &guild_id).await.map(Json)
@@ -549,13 +558,14 @@ pub async fn create_guild_post(
.bind(&id)
.bind(&auth.uuid)
.bind(&auth.username)
.bind(payload.title)
.bind(payload.content)
.bind(&payload.title)
.bind(&payload.content)
.bind(&now)
.fetch_one(&state.db)
.await?;
Ok(Json(serde_json::json!({ "id": post_id, "ok": true })))
Ok(Json(serde_json::json!({ "id": post_id, "guild_id": id, "author_uuid": auth.uuid,
"author_name": auth.username, "title": payload.title, "content": payload.content, "created_at": now })))
}
// ---------------------------------------------------------------------------
@@ -604,29 +614,28 @@ pub async fn claim_chunk(
return Err(AppError::bad_request(format!("Guild reached its max claim limit of {max_claims} chunks")));
}
let server_id = payload.server_id.ok_or_else(|| AppError::bad_request("Select a game server for this claim"))?;
let matches: bool = sqlx::query_scalar("SELECT EXISTS(SELECT 1 FROM game_servers s JOIN guilds g ON g.instance_id = s.instance_id WHERE s.id = ? AND g.id = ?)")
.bind(server_id).bind(&guild_id).fetch_one(&state.db).await?;
if !matches { return Err(AppError::bad_request("Server is not linked to this guild's instance")); }
let dim = payload.dimension.unwrap_or_else(|| "minecraft:overworld".into());
let now = chrono::Utc::now().to_rfc3339();
let res = sqlx::query(
let res = sqlx::query_scalar::<_, i64>(
"INSERT INTO guild_claims (guild_id, server_id, dimension, chunk_x, chunk_z, claimed_by_uuid, claimed_at)
VALUES (?, ?, ?, ?, ?, ?, ?)",
VALUES (?, ?, ?, ?, ?, ?, ?) RETURNING id",
)
.bind(&guild_id)
.bind(payload.server_id)
.bind(server_id)
.bind(&dim)
.bind(payload.chunk_x)
.bind(payload.chunk_z)
.bind(&auth.uuid)
.bind(&now)
.execute(&state.db)
.fetch_one(&state.db)
.await;
if let Err(e) = res {
tracing::warn!("claim chunk failed: {e}");
return Err(AppError::bad_request("Chunk is already claimed by another guild"));
}
let claim_id: i64 = sqlx::query_scalar("SELECT last_insert_rowid()").fetch_one(&state.db).await.unwrap_or(1);
let claim_id = res.map_err(|_| AppError::bad_request("Chunk is already claimed"))?;
// Award achievement for claiming land
sqlx::query(
@@ -638,7 +647,8 @@ pub async fn claim_chunk(
.execute(&state.db)
.await?;
Ok(Json(serde_json::json!({ "ok": true, "id": claim_id, "chunk_x": payload.chunk_x, "chunk_z": payload.chunk_z })))
let detail = fetch_guild_detail(&state, &guild_id).await?;
Ok(Json(serde_json::to_value(detail.claims.into_iter().find(|c| c.id == claim_id).ok_or_else(|| AppError::not_found("Claim not found"))?)?))
}
/// Unclaim a chunk by coordinates.
@@ -951,9 +961,10 @@ pub async fn server_claim_chunk(
Json(payload): Json<ServerClaimChunkPayload>,
) -> AppResult<Json<Value>> {
let member: Option<(String, String)> = sqlx::query_as(
"SELECT guild_id, role FROM guild_members WHERE uuid = ?",
"SELECT gm.guild_id, gm.role FROM guild_members gm JOIN guilds g ON g.id = gm.guild_id WHERE gm.uuid = ? AND g.instance_id = ?",
)
.bind(&payload.uuid)
.bind(&server.instance_id)
.fetch_optional(&state.db)
.await?;
@@ -1036,6 +1047,7 @@ pub async fn server_unclaim_chunk(
)
.bind(&guild_id)
.bind(&payload.uuid)
.bind(&server.instance_id)
.fetch_optional(&state.db)
.await?;
@@ -1057,14 +1069,15 @@ pub struct ServerGuildPlayerQuery {
}
pub async fn server_get_player_guild(
GameServer(_server): GameServer,
GameServer(server): GameServer,
State(state): State<AppState>,
Json(payload): Json<ServerGuildPlayerQuery>,
) -> AppResult<Json<Value>> {
let member_opt: Option<(String, String)> = sqlx::query_as(
"SELECT guild_id, role FROM guild_members WHERE uuid = ?",
"SELECT gm.guild_id, gm.role FROM guild_members gm JOIN guilds g ON g.id = gm.guild_id WHERE gm.uuid = ? AND g.instance_id = ?",
)
.bind(&payload.uuid)
.bind(&server.instance_id)
.fetch_optional(&state.db)
.await?;
@@ -1129,7 +1142,7 @@ pub struct ServerCreateGuildPayload {
}
pub async fn server_create_guild(
GameServer(_server): GameServer,
GameServer(server): GameServer,
State(state): State<AppState>,
Json(payload): Json<ServerCreateGuildPayload>,
) -> AppResult<Json<Value>> {
@@ -1142,8 +1155,9 @@ pub async fn server_create_guild(
return Err(AppError::bad_request("Guild tag must be between 2 and 6 characters"));
}
let in_guild: bool = sqlx::query_scalar("SELECT EXISTS(SELECT 1 FROM guild_members WHERE uuid = ?)")
let in_guild: bool = sqlx::query_scalar("SELECT EXISTS(SELECT 1 FROM guild_members gm JOIN guilds g ON g.id = gm.guild_id WHERE gm.uuid = ? AND g.instance_id = ?)")
.bind(&payload.uuid)
.bind(&server.instance_id)
.fetch_one(&state.db)
.await?;
@@ -1158,9 +1172,10 @@ pub async fn server_create_guild(
let res = sqlx::query(
"INSERT INTO guilds (id, instance_id, name, tag, description, motd, leader_uuid, created_at)
VALUES (?, '', ?, ?, '', 'Welcome to the guild!', ?, ?)",
VALUES (?, ?, ?, ?, '', 'Welcome to the guild!', ?, ?)",
)
.bind(&guild_id)
.bind(&server.instance_id)
.bind(name)
.bind(tag)
.bind(&payload.uuid)
@@ -1200,14 +1215,15 @@ pub struct ServerGuildLeavePayload {
}
pub async fn server_guild_leave(
GameServer(_server): GameServer,
GameServer(server): GameServer,
State(state): State<AppState>,
Json(payload): Json<ServerGuildLeavePayload>,
) -> AppResult<Json<Value>> {
let member_opt: Option<(String, String)> = sqlx::query_as(
"SELECT guild_id, role FROM guild_members WHERE uuid = ?",
"SELECT gm.guild_id, gm.role FROM guild_members gm JOIN guilds g ON g.id = gm.guild_id WHERE gm.uuid = ? AND g.instance_id = ?",
)
.bind(&payload.uuid)
.bind(&server.instance_id)
.fetch_optional(&state.db)
.await?;
+43
View File
@@ -34,6 +34,49 @@ pub fn level_from_xp(xp: i64) -> (i64, i64, i64, f64) {
(lvl, progress_in_lvl, span, pct)
}
/// Award each configured entitlement once in the transaction which earned it.
/// Achievement XP is credited automatically via the `achievement_xp` DB trigger;
/// this function only processes level-up rewards (titles, badges, item entitlements).
pub async fn grant_rewards(tx: &mut sqlx::Transaction<'_, sqlx::Sqlite>, uuid: &str, now: &str) -> AppResult<()> {
let xp: i64 = sqlx::query_scalar("SELECT global_xp FROM user_levels WHERE uuid = ?")
.bind(uuid).fetch_optional(&mut **tx).await?.unwrap_or(0);
let level = level_from_xp(xp).0;
sqlx::query("UPDATE user_levels SET global_level = ? WHERE uuid = ?")
.bind(level).bind(uuid).execute(&mut **tx).await?;
let rewards: Vec<(i64, String, Option<i64>, String, String, String)> = sqlx::query_as(
"SELECT r.id, r.level_type, r.server_id, r.reward_type, r.reward_name, r.reward_data FROM level_rewards r
WHERE (r.level_type = 'global' AND r.level_req <= ?)
OR (r.level_type = 'server' AND EXISTS (SELECT 1 FROM server_levels sl WHERE sl.uuid = ? AND sl.server_id = r.server_id AND sl.server_level >= r.level_req))
ORDER BY r.level_req, r.id")
.bind(level).bind(uuid).fetch_all(&mut **tx).await?;
for (id, scope, server_id, kind, name, data) in rewards {
let inserted = sqlx::query("INSERT OR IGNORE INTO granted_rewards(uuid, reward_id, granted_at) VALUES (?, ?, ?)")
.bind(uuid).bind(id).bind(now).execute(&mut **tx).await?.rows_affected();
if inserted == 0 { continue; }
match kind.as_str() {
"title" if scope == "global" => {
sqlx::query("UPDATE user_levels SET title = ? WHERE uuid = ?").bind(&name).bind(uuid).execute(&mut **tx).await?;
}
"title" => {
sqlx::query("UPDATE server_levels SET rank_name = ? WHERE server_id = ? AND uuid = ?")
.bind(&name).bind(server_id).bind(uuid).execute(&mut **tx).await?;
}
"badge" | "profile_badge" => {
let raw: String = sqlx::query_scalar("SELECT badges FROM user_levels WHERE uuid = ?")
.bind(uuid).fetch_optional(&mut **tx).await?.unwrap_or_else(|| "[]".into());
let mut badges: Vec<String> = serde_json::from_str(&raw).unwrap_or_default();
let data: Value = serde_json::from_str(&data).unwrap_or_default();
let badge = data["badge"].as_str().unwrap_or(&name).to_string();
if !badges.contains(&badge) { badges.push(badge); }
sqlx::query("INSERT INTO user_levels(uuid, badges, updated_at) VALUES (?, ?, ?) ON CONFLICT(uuid) DO UPDATE SET badges = excluded.badges")
.bind(uuid).bind(serde_json::to_string(&badges)?).bind(now).execute(&mut **tx).await?;
}
_ => {} // Item/cosmetic entitlements are recorded in granted_rewards.
}
}
Ok(())
}
#[derive(Serialize, Deserialize)]
pub struct RewardRow {
pub id: i64,
+4 -2
View File
@@ -61,9 +61,9 @@ pub fn api(state: &AppState) -> Router<AppState> {
.route("/guilds/claims/grid", get(guilds::get_chunk_grid))
.route("/guilds/claims/{id}", delete(guilds::unclaim_by_id))
.route("/guilds/{id}", get(guilds::get_guild_by_id).put(guilds::update_guild))
.route("/guilds/{id}/members", post(guilds::add_guild_member))
.route("/guilds/{id}/members", get(guilds::get_guild_members).post(guilds::add_guild_member))
.route("/guilds/{id}/members/{uuid}", delete(guilds::remove_guild_member))
.route("/guilds/{id}/posts", post(guilds::create_guild_post))
.route("/guilds/{id}/posts", get(guilds::get_guild_posts).post(guilds::create_guild_post))
.route("/guilds/{id}/claims", post(guilds::claim_chunk).delete(guilds::unclaim_chunk))
.route("/guilds/{id}/claim", post(guilds::claim_chunk))
.route("/guilds/{id}/unclaim", post(guilds::unclaim_chunk))
@@ -161,6 +161,8 @@ pub fn api(state: &AppState) -> Router<AppState> {
.route("/economy/balance", post(economy::server_get_balance))
.route("/economy/pay", post(economy::server_transfer))
.route("/economy/transfer", post(economy::server_transfer))
.route("/economy/adjust", post(economy::server_adjust_balance))
.route("/economy/market", post(economy::server_market_read))
.route("/economy/sync-balance", post(economy::server_sync_balance))
.route("/economy/baltop", post(economy::server_baltop))
.route("/economy/market/list", post(economy::server_market_list))
+1
View File
@@ -205,6 +205,7 @@ pub async fn claim_quest(
.execute(&mut *tx)
.await?;
crate::routes::leveling::grant_rewards(&mut tx, &auth.uuid, &now).await?;
tx.commit().await?;
Ok(Json(serde_json::json!({
+20 -44
View File
@@ -60,6 +60,7 @@ fn clip(s: &str, max: usize) -> String {
#[derive(Debug, Clone, sqlx::FromRow, Serialize)]
pub struct ServerRow {
pub instance_id: String,
pub id: i64,
pub name: String,
#[serde(skip)]
@@ -232,43 +233,9 @@ fn canonical_ip(ip: std::net::IpAddr) -> std::net::IpAddr {
}
}
fn is_private_or_local(ip: &std::net::IpAddr) -> bool {
match canonical_ip(*ip) {
std::net::IpAddr::V4(v4) => v4.is_loopback() || v4.is_private() || v4.is_link_local(),
std::net::IpAddr::V6(v6) => v6.is_loopback(),
}
}
pub fn ips_match(sess_str: &str, req_str: &str) -> bool {
let s = sess_str.trim();
let r = req_str.trim();
if s.eq_ignore_ascii_case(r) {
return true;
}
let (Ok(ip_a), Ok(ip_b)) = (s.parse::<std::net::IpAddr>(), r.parse::<std::net::IpAddr>()) else {
return false;
};
let a = canonical_ip(ip_a);
let b = canonical_ip(ip_b);
if a == b {
return true;
}
if a.is_loopback() && b.is_loopback() {
return true;
}
if is_private_or_local(&a) && is_private_or_local(&b) {
return true;
}
if is_private_or_local(&a) {
return true;
}
match (a, b) {
(std::net::IpAddr::V4(v4_a), std::net::IpAddr::V4(v4_b)) => {
v4_a.octets()[0..3] == v4_b.octets()[0..3]
}
(std::net::IpAddr::V6(v6_a), std::net::IpAddr::V6(v6_b)) => {
v6_a.segments()[0..4] == v6_b.segments()[0..4]
}
match (sess_str.trim().parse::<std::net::IpAddr>(), req_str.trim().parse::<std::net::IpAddr>()) {
(Ok(a), Ok(b)) => canonical_ip(a) == canonical_ip(b),
_ => false,
}
}
@@ -553,6 +520,10 @@ pub async fn sync(GameServer(server): GameServer, State(state): State<AppState>,
}
}
}
let mut rewarded = std::collections::HashSet::new();
for d in &s.stats { if let Some(uuid) = dashed(&d.uuid) { rewarded.insert(uuid); } }
for e in &s.events { if let Some(uuid) = e.uuid.as_deref().and_then(dashed) { rewarded.insert(uuid); } }
for uuid in rewarded { crate::routes::leveling::grant_rewards(&mut tx, &uuid, &at_now).await?; }
tx.commit().await?;
// Occasional housekeeping.
@@ -786,7 +757,7 @@ async fn update_progression_for_delta(
.fetch_optional(&mut **tx)
.await?;
if let Some(lvl) = global_level {
if let Some(lvl) = global_level.filter(|_| achievements_on) {
let lvl_ach: Vec<String> = sqlx::query_scalar(
"SELECT id FROM achievements WHERE requirement_type = 'level' AND requirement_value <= ?",
)
@@ -820,6 +791,8 @@ pub async fn list(_: AdminUser, State(state): State<AppState>) -> AppResult<Json
#[derive(Deserialize)]
pub struct ServerInput {
#[serde(default)]
instance_id: String,
name: String,
#[serde(default = "default_access")]
access: String,
@@ -860,7 +833,7 @@ pub async fn create(_: AdminUser, State(state): State<AppState>, Json(input): Js
input.validate()?;
let token = new_token();
let id: i64 = sqlx::query_scalar(
"INSERT INTO game_servers (name, token_hash, token_hint, access, allowed_groups, require_launcher, created_at) VALUES (?, ?, ?, ?, ?, ?, ?) RETURNING id",
"INSERT INTO game_servers (name, token_hash, token_hint, access, allowed_groups, require_launcher, created_at, instance_id) VALUES (?, ?, ?, ?, ?, ?, ?, ?) RETURNING id",
)
.bind(input.name.trim())
.bind(hash_token(&token))
@@ -869,6 +842,7 @@ pub async fn create(_: AdminUser, State(state): State<AppState>, Json(input): Js
.bind(serde_json::to_string(&input.allowed_groups).unwrap_or_else(|_| "[]".into()))
.bind(input.require_launcher)
.bind(now())
.bind(&input.instance_id)
.fetch_one(&state.db)
.await?;
let server = get_server(&state, id).await?;
@@ -883,11 +857,12 @@ pub async fn update(
) -> AppResult<Json<ServerView>> {
input.validate()?;
get_server(&state, id).await?;
sqlx::query("UPDATE game_servers SET name = ?, access = ?, allowed_groups = ?, require_launcher = ? WHERE id = ?")
sqlx::query("UPDATE game_servers SET name = ?, access = ?, allowed_groups = ?, require_launcher = ?, instance_id = ? WHERE id = ?")
.bind(input.name.trim())
.bind(&input.access)
.bind(serde_json::to_string(&input.allowed_groups).unwrap_or_else(|_| "[]".into()))
.bind(input.require_launcher)
.bind(&input.instance_id)
.bind(id)
.execute(&state.db)
.await?;
@@ -1070,6 +1045,7 @@ pub async fn public_servers(State(state): State<AppState>) -> AppResult<Json<Val
json!({
"id": s.id,
"name": s.name,
"instance_id": s.instance_id,
"online": is_online,
"players_online": if is_online { s.online_count } else { 0 },
"players_max": s.max_players,
@@ -1225,8 +1201,8 @@ mod tests {
assert!(ips_match("203.0.113.9", "203.0.113.9"));
// Loopback IPv4 & IPv6
assert!(ips_match("127.0.0.1", "::1"));
assert!(ips_match("::1", "127.0.0.1"));
assert!(!ips_match("127.0.0.1", "::1"));
assert!(!ips_match("::1", "127.0.0.1"));
assert!(ips_match("127.0.0.1", "127.0.0.1"));
// IPv4-mapped IPv6
@@ -1234,11 +1210,11 @@ mod tests {
assert!(ips_match("192.168.1.10", "::ffff:192.168.1.10"));
// Docker bridge / private gateway recorded
assert!(ips_match("172.18.0.1", "192.168.1.50"));
assert!(ips_match("10.0.0.1", "10.0.0.2"));
assert!(!ips_match("172.18.0.1", "192.168.1.50"));
assert!(!ips_match("10.0.0.1", "10.0.0.2"));
// Subnet /24 match
assert!(ips_match("203.0.113.5", "203.0.113.9"));
assert!(!ips_match("203.0.113.5", "203.0.113.9"));
// Different public networks do not match
assert!(!ips_match("198.51.100.1", "203.0.113.9"));
+55 -12
View File
@@ -218,23 +218,49 @@ pub async fn respond_friend_request(
// Direct Messaging (DMs)
// ---------------------------------------------------------------------------
#[derive(Deserialize, Default)]
pub struct DmQuery {
pub before_id: Option<i64>,
}
pub async fn get_direct_messages(
auth: AuthUser,
Path(target_uuid): Path<String>,
Query(q): Query<DmQuery>,
State(state): State<AppState>,
) -> AppResult<Json<Vec<DirectMessage>>> {
let rows: Vec<(i64, String, String, String, String, bool, String)> = sqlx::query_as(
"SELECT id, sender_uuid, sender_name, recipient_uuid, content, is_read, created_at
FROM direct_messages
WHERE (sender_uuid = ? AND recipient_uuid = ?) OR (sender_uuid = ? AND recipient_uuid = ?)
ORDER BY id ASC LIMIT 100",
)
.bind(&auth.uuid)
.bind(&target_uuid)
.bind(&target_uuid)
.bind(&auth.uuid)
.fetch_all(&state.db)
.await?;
// FIX #13: Support optional before_id cursor for pagination beyond the first 100 messages.
let mut rows: Vec<(i64, String, String, String, String, bool, String)> = if let Some(before) = q.before_id {
sqlx::query_as(
"SELECT id, sender_uuid, sender_name, recipient_uuid, content, is_read, created_at
FROM direct_messages
WHERE ((sender_uuid = ? AND recipient_uuid = ?) OR (sender_uuid = ? AND recipient_uuid = ?))
AND id < ?
ORDER BY id DESC LIMIT 100",
)
.bind(&auth.uuid)
.bind(&target_uuid)
.bind(&target_uuid)
.bind(&auth.uuid)
.bind(before)
.fetch_all(&state.db)
.await?
} else {
sqlx::query_as(
"SELECT id, sender_uuid, sender_name, recipient_uuid, content, is_read, created_at
FROM direct_messages
WHERE (sender_uuid = ? AND recipient_uuid = ?) OR (sender_uuid = ? AND recipient_uuid = ?)
ORDER BY id DESC LIMIT 100",
)
.bind(&auth.uuid)
.bind(&target_uuid)
.bind(&target_uuid)
.bind(&auth.uuid)
.fetch_all(&state.db)
.await?
};
rows.reverse();
// Mark unread messages sent to me as read
sqlx::query(
@@ -492,7 +518,24 @@ pub async fn get_player_profile(
})
.collect();
let achievements = crate::routes::achievements::get_achievements_for_user(&state, &puuid, true).await?;
let friends_count: i64 = sqlx::query_scalar("SELECT COUNT(*) FROM friendships WHERE status = 'accepted' AND (user_uuid = ? OR friend_uuid = ?)")
.bind(&puuid).bind(&puuid).fetch_one(&state.db).await?;
let created_at: String = sqlx::query_scalar("SELECT created_at FROM users WHERE uuid = ?")
.bind(&puuid).fetch_one(&state.db).await?;
let stats: Option<crate::routes::servers::AggregatedStatRow> = sqlx::query_as(
"SELECT uuid, name, SUM(playtime_secs) playtime_secs, SUM(joins) joins, SUM(deaths) deaths,
SUM(player_kills) player_kills, SUM(mob_kills) mob_kills, SUM(blocks_broken) blocks_broken,
SUM(blocks_placed) blocks_placed, SUM(messages) messages, MIN(first_seen) first_seen, MAX(last_seen) last_seen
FROM player_stats WHERE uuid = ? GROUP BY uuid")
.bind(&puuid).fetch_optional(&state.db).await?;
Ok(Json(UserProfileView {
level_info: levels.clone(),
badges: levels.badges.clone(),
achievements,
friends_count,
created_at,
stats: stats.map(|s| serde_json::to_value(s).unwrap()),
uuid: puuid,
username,
bio,