Docs and examples for the SCOPENET Map, rewards and limits; BlueMap/Vantage docs removed

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Claude committed 2026-10-01 01:15:52 +00:00
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@@ -58,15 +58,38 @@ social:
essentials:
# /spawn /home /sethome /delhome /back /tpa /tpaccept /tpdeny /rtp /warp /playtime
enabled: true
# Homes per player.
# Homes every player can set. Raise it for a rank with a permission node:
# scopenet.homes.10 gives 10 homes, scopenet.homes.25 gives 25 (highest wins),
# scopenet.homes.unlimited removes the limit. Operators and "*" get the top tier.
max-homes: 5
# /rtp picks a random safe spot within this many blocks of 0,0.
# Longest allowed home name.
home-name-max-length: 32
# Most warps the server may have (0 = no limit).
max-warps: 0
# How long a /tpa request stays open.
tpa-timeout-seconds: 60
# /rtp picks a random safe spot between rtp-min-radius and rtp-radius blocks from 0,0.
rtp-radius: 2500
rtp-min-radius: 0
# Random spots tried before /rtp gives up.
rtp-attempts: 15
# Seconds between uses (0 = none). Starts when the command actually teleports.
# Players with scopenet.cooldown.bypass skip all of these.
cooldowns:
spawn: 0
home: 0
back: 0
tpa: 0
rtp: 0
warp: 0
livemap:
# Send live player positions to the panel so the launcher can center its
# BlueMap territory view. Configure BlueMap's public address in the panel.
map:
# The SCOPENET Map: this server draws its world to map tiles in the background and
# sends only what changed, with players, guild land and pins, to the panel.
# It also needs the map switched on for this server in the panel (on by default).
enabled: true
# Show every player's homes as pins. Off by default: homes are private.
show-homes: false
economy:
# /balance /pay /baltop /shop /sell /market /orders /trade /transactions
@@ -113,15 +136,21 @@ integrations:
report-interval-seconds: 30
# ==============================================================================
# BlueMap
# With BlueMap installed, SCOPENET adds guild claims (coloured, with the guild's icon and name), spawn, warps, guild
# homes, markets and shops to the 3D map, and a player panel when you click someone. Put the map's web address in the
# panel (Servers -> this server -> Map address) and players get a Live Map button in the launcher.
# Rewards
# Quests, achievements and rank milestones can give more than XP: money, items, permissions, groups, claim
# chunks, badges and messages (set them in the admin panel). The panel hands items, permissions and commands
# to this server when the player is online. Permissions and groups use console commands, so any permissions
# plugin works; the defaults are LuckPerms'. Placeholders: {player} {uuid} {node} {value} {duration} {group}.
# ==============================================================================
bluemap:
rewards:
enabled: true
# Show every player's homes as pins. Off by default: homes are private, and the map is public to anyone with the link.
show-homes: false
# Let the panel run its own console commands as rewards. Off by default: anyone who can edit rewards in the
# panel could otherwise run commands on this server. Only switch it on if you trust every panel admin.
allow-commands: false
permission-command: "lp user {player} permission set {node} true"
permission-deny-command: "lp user {player} permission set {node} false"
permission-temp-command: "lp user {player} permission settemp {node} {value} {duration}"
group-command: "lp user {player} parent add {group}"
# ==============================================================================
# Client mod link