Docs and examples for the SCOPENET Map, rewards and limits; BlueMap/Vantage docs removed
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@@ -58,15 +58,38 @@ social:
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essentials:
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# /spawn /home /sethome /delhome /back /tpa /tpaccept /tpdeny /rtp /warp /playtime
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enabled: true
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# Homes per player.
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# Homes every player can set. Raise it for a rank with a permission node:
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# scopenet.homes.10 gives 10 homes, scopenet.homes.25 gives 25 (highest wins),
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# scopenet.homes.unlimited removes the limit. Operators and "*" get the top tier.
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max-homes: 5
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# /rtp picks a random safe spot within this many blocks of 0,0.
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# Longest allowed home name.
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home-name-max-length: 32
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# Most warps the server may have (0 = no limit).
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max-warps: 0
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# How long a /tpa request stays open.
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tpa-timeout-seconds: 60
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# /rtp picks a random safe spot between rtp-min-radius and rtp-radius blocks from 0,0.
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rtp-radius: 2500
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rtp-min-radius: 0
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# Random spots tried before /rtp gives up.
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rtp-attempts: 15
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# Seconds between uses (0 = none). Starts when the command actually teleports.
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# Players with scopenet.cooldown.bypass skip all of these.
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cooldowns:
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spawn: 0
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home: 0
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back: 0
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tpa: 0
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rtp: 0
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warp: 0
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livemap:
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# Send live player positions to the panel so the launcher can center its
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# BlueMap territory view. Configure BlueMap's public address in the panel.
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map:
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# The SCOPENET Map: this server draws its world to map tiles in the background and
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# sends only what changed, with players, guild land and pins, to the panel.
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# It also needs the map switched on for this server in the panel (on by default).
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enabled: true
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# Show every player's homes as pins. Off by default: homes are private.
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show-homes: false
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economy:
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# /balance /pay /baltop /shop /sell /market /orders /trade /transactions
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@@ -113,15 +136,21 @@ integrations:
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report-interval-seconds: 30
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# ==============================================================================
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# BlueMap
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# With BlueMap installed, SCOPENET adds guild claims (coloured, with the guild's icon and name), spawn, warps, guild
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# homes, markets and shops to the 3D map, and a player panel when you click someone. Put the map's web address in the
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# panel (Servers -> this server -> Map address) and players get a Live Map button in the launcher.
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# Rewards
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# Quests, achievements and rank milestones can give more than XP: money, items, permissions, groups, claim
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# chunks, badges and messages (set them in the admin panel). The panel hands items, permissions and commands
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# to this server when the player is online. Permissions and groups use console commands, so any permissions
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# plugin works; the defaults are LuckPerms'. Placeholders: {player} {uuid} {node} {value} {duration} {group}.
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# ==============================================================================
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bluemap:
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rewards:
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enabled: true
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# Show every player's homes as pins. Off by default: homes are private, and the map is public to anyone with the link.
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show-homes: false
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# Let the panel run its own console commands as rewards. Off by default: anyone who can edit rewards in the
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# panel could otherwise run commands on this server. Only switch it on if you trust every panel admin.
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allow-commands: false
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permission-command: "lp user {player} permission set {node} true"
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permission-deny-command: "lp user {player} permission set {node} false"
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permission-temp-command: "lp user {player} permission settemp {node} {value} {duration}"
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group-command: "lp user {player} parent add {group}"
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# ==============================================================================
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# Client mod link
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