feat: complete in-game commands, GUIs, admin panel fixes, and launcher enhancements

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scoped committed 2026-09-29 12:14:16 -04:00
1 parent a9ff92e1d1
commit 752f0cc43d
34 files changed
+4170 -181

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@@ -2,14 +2,23 @@
import {
Trophy, Swords, Skull, Pickaxe, Clock, Box, MessageSquare, LogIn,
RefreshCw, LoaderCircle, Users, Server, Flame, Sparkles, ChevronDown, Check,
Coins, DollarSign, Wallet, ArrowUpRight, ArrowDownLeft, TrendingUp, History,
} from '@lucide/svelte';
import Avatar from '../components/Avatar.svelte';
import { activeAccount, app, toast } from '../lib/store.svelte';
import { invoke } from '../lib/tauri';
import type { ServerEconomyBalance, BaltopEntry, EconomyTransaction } from '../lib/types';
let activeTab = $state<'personal' | 'leaderboard'>('personal');
let activeTab = $state<'personal' | 'economy' | 'leaderboard'>('personal');
let loadingPersonal = $state(false);
let loadingLeaderboard = $state(false);
let loadingEconomy = $state(false);
// Economy state
let economyBalances = $state<ServerEconomyBalance[]>([]);
let selectedEconomyServerId = $state<number | null>(null);
let baltopData = $state<BaltopEntry[]>([]);
let transactions = $state<EconomyTransaction[]>([]);
// Personal stats data
let personalData = $state<{
@@ -142,11 +151,47 @@
}
}
async function loadEconomy() {
loadingEconomy = true;
try {
const [balances, txs] = await Promise.all([
invoke<ServerEconomyBalance[]>('get_economy_balances').catch(() => []),
invoke<EconomyTransaction[]>('get_transactions').catch(() => []),
]);
economyBalances = balances;
transactions = txs;
if (!selectedEconomyServerId && balances.length > 0) {
selectedEconomyServerId = balances[0].server_id;
}
if (selectedEconomyServerId) {
await loadBaltop(selectedEconomyServerId);
}
} catch (e: any) {
toast(e?.message ?? 'Failed to load economy data', 'error');
} finally {
loadingEconomy = false;
}
}
async function loadBaltop(serverId: number) {
try {
baltopData = await invoke<BaltopEntry[]>('get_server_baltop', { serverId });
} catch (e) {
baltopData = [];
}
}
function handleEconomyServerChange(serverId: number) {
selectedEconomyServerId = serverId;
loadBaltop(serverId);
}
$effect(() => {
if (app.view === 'stats') {
loadPersonalStats();
loadServers();
loadLeaderboard();
loadEconomy();
}
});
@@ -178,6 +223,9 @@
<button class:active={activeTab === 'personal'} onclick={() => (activeTab = 'personal')}>
My Stats
</button>
<button class:active={activeTab === 'economy'} onclick={() => { activeTab = 'economy'; loadEconomy(); }}>
<Coins size={14} /> Server Economy
</button>
<button class:active={activeTab === 'leaderboard'} onclick={() => (activeTab = 'leaderboard')}>
Leaderboards
</button>
@@ -333,6 +381,149 @@
</div>
{/if}
{/if}
{:else if activeTab === 'economy'}
<!-- Economy & Balances Tab -->
<div class="economy-view">
{#if loadingEconomy && !economyBalances.length}
<div class="center-state"><LoaderCircle size={28} class="spin" /></div>
{:else if !me || me.kind === 'offline'}
<div class="card glass empty-state">
<Coins size={36} class="muted" />
<h3>Server account required</h3>
<p class="muted small">In-game economy balances and transactions are synced to your SCOPENET server account.</p>
<button class="sm primary" onclick={() => (app.addAccount = true)}>Sign in with Server Account</button>
</div>
{:else}
<!-- Balances Section -->
<div class="section-card card glass">
<div class="row justify-between align-center">
<div>
<strong class="section-title">My Server Balances</strong>
<p class="muted tiny">Synced in real-time from SCOPENET economy plugins and mods.</p>
</div>
<button class="ghost sm icon" onclick={loadEconomy} title="Refresh balances">
<RefreshCw size={14} class={loadingEconomy ? 'spin' : ''} />
</button>
</div>
{#if economyBalances.length === 0}
<div class="empty-inline muted tiny">
No active currency balances found yet. Join a SCOPENET server to start earning money!
</div>
{:else}
<div class="econ-balances-grid">
{#each economyBalances as bal (bal.server_id)}
<div
class="econ-balance-card glass"
class:selected={selectedEconomyServerId === bal.server_id}
onclick={() => handleEconomyServerChange(bal.server_id)}
>
<div class="econ-card-top row justify-between align-center">
<span class="server-badge">{bal.server_name}</span>
<Wallet size={16} class="icon-accent" />
</div>
<div class="econ-balance-val">
<span class="currency-sym">{bal.currency_symbol || '$'}</span>
<span>{bal.balance.toLocaleString(undefined, { minimumFractionDigits: 2, maximumFractionDigits: 2 })}</span>
</div>
<div class="econ-card-footer tiny muted">
Updated {formatDate(bal.last_updated)}
</div>
</div>
{/each}
</div>
{/if}
</div>
<!-- Server Baltop Leaderboard Section -->
<div class="section-card card glass">
<div class="row justify-between align-center">
<div>
<strong class="section-title">Server Rich List (Baltop)</strong>
<p class="muted tiny">Top richest players on the selected game server.</p>
</div>
{#if servers.length > 0}
<div class="row align-center gap-xs">
<span class="tiny muted">Server:</span>
<select
class="filter-select"
value={selectedEconomyServerId}
onchange={(e) => handleEconomyServerChange(Number(e.currentTarget.value))}
>
{#each servers as s (s.id)}
<option value={s.id}>{s.name}</option>
{/each}
</select>
</div>
{/if}
</div>
{#if baltopData.length === 0}
<div class="empty-inline muted tiny">
No baltop entries recorded for this server yet.
</div>
{:else}
<div class="baltop-list">
{#each baltopData as row}
{@const isMe = row.uuid === me?.uuid}
<div class="baltop-row" class:is-me={isMe}>
<div class="row align-center gap-sm">
<span class="baltop-rank" class:gold={row.rank === 1} class:silver={row.rank === 2} class:bronze={row.rank === 3}>
#{row.rank}
</span>
<Avatar uuid={row.uuid} name={row.username} size={2.2} />
<strong class="baltop-name">{row.username}</strong>
{#if isMe}<span class="badge you">You</span>{/if}
</div>
<span class="baltop-val highlight">
${row.balance.toLocaleString(undefined, { minimumFractionDigits: 2, maximumFractionDigits: 2 })}
</span>
</div>
{/each}
</div>
{/if}
</div>
<!-- Transaction History Section -->
<div class="section-card card glass">
<div class="row justify-between align-center">
<div>
<strong class="section-title">Recent Transactions</strong>
<p class="muted tiny">Payments, player trades, market listings, and server shop logs.</p>
</div>
</div>
{#if transactions.length === 0}
<div class="empty-inline muted tiny">
No recorded economy transactions yet.
</div>
{:else}
<div class="tx-table-wrap">
<div class="tx-header">
<span>Type</span>
<span>Description</span>
<span>Date</span>
<span class="text-right">Amount</span>
</div>
{#each transactions.slice(0, 15) as tx (tx.id)}
{@const isSender = tx.sender_uuid === me?.uuid}
<div class="tx-row">
<span class="tx-type-pill badge" class:send={isSender} class:receive={!isSender}>
{#if isSender}<ArrowUpRight size={12} /> Sent{:else}<ArrowDownLeft size={12} /> Received{/if}
</span>
<span class="tx-desc" title={tx.description}>{tx.description || tx.tx_type}</span>
<span class="tx-date tiny muted">{new Date(tx.created_at).toLocaleString()}</span>
<span class="tx-amount text-right" class:negative={isSender} class:positive={!isSender}>
{isSender ? '-' : '+'}${Math.abs(tx.amount).toFixed(2)}
</span>
</div>
{/each}
</div>
{/if}
</div>
{/if}
</div>
{:else}
<!-- Leaderboards Tab -->
<div class="filters-bar card glass row justify-between align-center">
@@ -500,4 +691,32 @@
.table-header, .table-row { grid-template-columns: 2.5rem 1fr 7rem; }
.col-extra { display: none; }
}
.economy-view { display: flex; flex-direction: column; gap: 1.2rem; }
.section-title { font-size: 1.05rem; font-weight: 700; }
.empty-inline { padding: 1.2rem 0; }
.econ-balances-grid { display: grid; grid-template-columns: repeat(auto-fill, minmax(14rem, 1fr)); gap: 1rem; margin-top: 0.5rem; }
.econ-balance-card { display: flex; flex-direction: column; gap: 0.6rem; padding: 1.1rem 1.2rem; border-radius: var(--radius-sm); cursor: pointer; transition: transform 0.15s, border-color 0.15s; }
.econ-balance-card:hover { transform: translateY(-2px); }
.econ-balance-card.selected { border-color: var(--accent); background: color-mix(in srgb, var(--accent) 10%, transparent); }
.server-badge { font-size: 0.82rem; font-weight: 700; color: var(--accent); }
.econ-balance-val { font-size: 1.6rem; font-weight: 800; display: flex; align-items: baseline; gap: 0.2rem; font-variant-numeric: tabular-nums; }
.currency-sym { font-size: 1.1rem; color: var(--muted); }
.baltop-list { display: flex; flex-direction: column; gap: 0.5rem; margin-top: 0.5rem; }
.baltop-row { display: flex; justify-content: space-between; align-items: center; padding: 0.75rem 1rem; border-radius: var(--radius-sm); background: color-mix(in srgb, var(--bg) 50%, transparent); border: 1px solid var(--line); }
.baltop-row.is-me { background: color-mix(in srgb, var(--accent) 10%, transparent); border-color: color-mix(in srgb, var(--accent) 30%, transparent); }
.baltop-rank { font-weight: 800; font-size: 0.95rem; min-width: 2rem; font-variant-numeric: tabular-nums; }
.baltop-rank.gold { color: #f59e0b; }
.baltop-rank.silver { color: #94a3b8; }
.baltop-rank.bronze { color: #d97706; }
.baltop-name { font-size: 0.95rem; }
.baltop-val { font-size: 1.05rem; }
.tx-table-wrap { display: flex; flex-direction: column; margin-top: 0.5rem; border: 1px solid var(--line); border-radius: var(--radius-sm); overflow: hidden; }
.tx-header { display: grid; grid-template-columns: 7rem 1fr 12rem 8rem; padding: 0.65rem 1rem; font-size: 0.78rem; text-transform: uppercase; font-weight: 600; color: var(--muted); border-bottom: 1px solid var(--line); }
.tx-row { display: grid; grid-template-columns: 7rem 1fr 12rem 8rem; align-items: center; padding: 0.7rem 1rem; border-bottom: 1px solid color-mix(in srgb, var(--line) 40%, transparent); font-size: 0.85rem; }
.tx-type-pill.send { background: color-mix(in srgb, var(--danger) 15%, transparent); color: var(--danger); }
.tx-type-pill.receive { background: color-mix(in srgb, var(--success) 15%, transparent); color: var(--success); }
.tx-desc { overflow: hidden; text-overflow: ellipsis; white-space: nowrap; }
.tx-amount { font-weight: 700; font-variant-numeric: tabular-nums; }
.tx-amount.negative { color: var(--danger); }
.tx-amount.positive { color: var(--success); }
</style>