Complete private authentication, server integrations and activity reporting

Add Fabric/Forge version builds and Paper integration, preserve permanent player identities across renames, harden session authorization, and surface privacy-conscious launcher/server activity in the panel.
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SCOPEDD committed 2026-09-28 13:31:17 -04:00
commit a1f19e86c6
74 files changed
+2108 -95

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@@ -10,7 +10,7 @@
import { BIND_GROUPS, defaults, fromKeyboard, fromMouse, keyLabel } from '../lib/keys';
import { bytes, gb } from '../lib/format';
import { errorText, invoke, openUrl, pickFile } from '../lib/tauri';
import type { Gc, PlayerProfile, UpdateInfo } from '../lib/types';
import type { Account, Gc, PlayerProfile, UpdateInfo } from '../lib/types';
const serverAccount = $derived(activeAccount()?.kind === 'panel');
const tabs = $derived([
@@ -33,6 +33,21 @@
const advanced = $derived(b?.features.allow_advanced_java !== false);
const themeAllowed = $derived(b?.features.allow_user_theme !== false);
const kindLabel = { panel: 'Server account', offline: 'Offline' };
let newUsername = $state('');
let renamePassword = $state('');
let renaming = $state(false);
async function renameAccount() {
renaming = true;
try {
const account = await invoke<Account>('set_username', { username: newUsername, password: renamePassword });
app.accounts = app.accounts.map((a) => a.id === account.id ? account : a);
newUsername = '';
renamePassword = '';
await refresh();
toast('Username updated. Your UUID and inventory are unchanged.');
} catch (e) { toast(errorText(e), 'error'); }
finally { renamePassword = ''; renaming = false; }
}
// ---- controls ----
let capturing = $state<string | null>(null);
@@ -205,6 +220,13 @@
</div>
{:else if app.settingsTab === 'skin'}
<h1>Skin & cape</h1>
<form class="card glass col" onsubmit={(e) => { e.preventDefault(); renameAccount(); }}>
<h3>Username</h3>
<p class="muted small">Your UUID, inventory and server progress stay with your account. Close Minecraft first. Previous names remain reserved to you.</p>
<label>New username<input bind:value={newUsername} required minlength="3" maxlength="16" pattern="[A-Za-z0-9_]+" autocomplete="username" /></label>
<label>Current password<input bind:value={renamePassword} required type="password" autocomplete="current-password" /></label>
<button disabled={renaming || !!app.running} type="submit">{renaming ? 'Updating…' : 'Change username'}</button>
</form>
<p class="lead">Stored on {b?.name ?? 'the server'} — visible to everyone on servers that use its sign-in.</p>
{#if profileError}
<div class="card glass"><p class="warn small">{profileError}</p></div>
@@ -396,7 +418,7 @@
</div>
<div class="card glass col">
<Toggle bind:checked={s.check_updates} onchange={saveSettings} label="Check for launcher updates" />
<Toggle bind:checked={s.send_stats} onchange={saveSettings} label="Share play stats with the server" help="Lets your admins see which instances are popular. Only sends the instance and your username." />
<p class="help">Official server accounts report launcher activity and gameplay to the panel, linked to your permanent UUID. Chat is counted; message text, passwords and command arguments are not collected.</p>
</div>
{:else if app.settingsTab === 'storage'}
<h1>Storage</h1>