Complete private authentication, server integrations and activity reporting

Add Fabric/Forge version builds and Paper integration, preserve permanent player identities across renames, harden session authorization, and surface privacy-conscious launcher/server activity in the panel.
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SCOPEDD committed 2026-09-28 13:31:17 -04:00
commit a1f19e86c6
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//! Account-attributed activity only; no passwords, game logs, chat, or local paths.
use crate::{accounts, state::AppState};
use scopenet_shared::LaunchEvent;
use std::time::Duration;
/// Capture the identity when work starts, so switching accounts cannot
/// attribute a running game's exit to the newly selected player.
#[derive(Clone)]
pub struct Recorder {
http: reqwest::Client,
panel: String,
token: String,
}
pub fn capture(state: &AppState) -> Option<Recorder> {
Some(Recorder { http: state.http.clone(), panel: state.panel_url()?, token: accounts::panel_token(state)? })
}
impl Recorder {
pub async fn send(&self, kind: &str, instance: &str) -> anyhow::Result<()> {
self.http
.post(format!("{}/api/v1/launcher/events", self.panel))
.bearer_auth(&self.token)
.timeout(Duration::from_secs(5))
.json(&LaunchEvent { kind: kind.into(), instance_id: instance.into(), username: None })
.send()
.await?
.error_for_status()?;
Ok(())
}
pub fn background(&self, kind: &str, instance: &str) {
let recorder = self.clone();
let kind = kind.to_owned();
let instance = instance.to_owned();
tauri::async_runtime::spawn(async move {
if let Err(e) = recorder.send(&kind, &instance).await {
tracing::warn!("activity report failed: {e}");
}
});
}
}
pub async fn send(state: &AppState, kind: &str, instance: &str) -> anyhow::Result<()> {
if let Some(recorder) = capture(state) {
recorder.send(kind, instance).await?;
}
Ok(())
}
pub fn background(state: &AppState, kind: &str, instance: &str) {
if let Some(recorder) = capture(state) {
recorder.background(kind, instance);
}
}