Panel: game server integration API

Game servers (Paper plugin, Fabric/Forge mods) authenticate with a
per-server token and report to /api/server/v1:

- hello: records software/version, returns the auth server URL
- login: allow/deny with a message (account status + reason, access
  all/members/groups, optional "must join through the launcher" check
  matching the player's recent launch IP)
- sync: online players, TPS, stat deltas and events; answers with
  players to kick when their account was disabled meanwhile

Admins create servers (token shown once, stored hashed), regenerate
tokens, and read leaderboards, events and per-player activity. The
dashboard stats include who's online right now.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011ARcGWxLx21FwXJ3yfGriS
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Claude committed 2026-09-28 09:04:11 +00:00
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//! Game server integration API: tokens, login checks, stats sync.
mod common;
use common::*;
async fn admin_and_player(t: &TestApp) -> (String, i64) {
let admin = t.login("admin", "supersecret").await;
let (s, v) = t.call("POST", "/api/admin/users", Some(&admin), Some(json!({"username": "Steve", "password": "password123"}))).await;
assert_eq!(s, StatusCode::OK, "{v}");
(admin, v["id"].as_i64().unwrap())
}
async fn create_server(t: &TestApp, admin: &str, body: Value) -> (i64, String) {
let (s, v) = t.call("POST", "/api/admin/servers", Some(admin), Some(body)).await;
assert_eq!(s, StatusCode::OK, "{v}");
let token = v["token"].as_str().unwrap().to_string();
assert!(token.starts_with("sn_"));
assert_eq!(v["server"]["token_hint"], token[token.len() - 4..]);
assert!(v["server"].get("token_hash").is_none());
(v["server"]["id"].as_i64().unwrap(), token)
}
fn steve() -> String {
scopenet_shared::offline_uuid("Steve")
}
#[tokio::test]
async fn tokens_authenticate_servers() {
let t = setup().await;
let (admin, _) = admin_and_player(&t).await;
let (id, token) = create_server(&t, &admin, json!({"name": "Survival"})).await;
let (s, _) = t.call("POST", "/api/server/v1/hello", None, Some(json!({}))).await;
assert_eq!(s, StatusCode::UNAUTHORIZED);
let (s, _) = t.call("POST", "/api/server/v1/hello", Some("sn_nope"), Some(json!({}))).await;
assert_eq!(s, StatusCode::UNAUTHORIZED);
let (s, v) = t
.call(
"POST",
"/api/server/v1/hello",
Some(&token),
Some(json!({"software": "Paper", "mc_version": "1.21.1", "plugin_version": "0.1.0", "online_mode": true, "max_players": 50})),
)
.await;
assert_eq!(s, StatusCode::OK, "{v}");
assert_eq!(v["server_id"], id);
assert_eq!(v["yggdrasil_url"], "https://panel.test/api/yggdrasil");
let (_, list) = t.call("GET", "/api/admin/servers", Some(&admin), None).await;
assert_eq!(list[0]["software"], "Paper");
assert_eq!(list[0]["online"], true);
assert_eq!(list[0]["max_players"], 50);
// Regenerating invalidates the old token.
let (s, v) = t.call("POST", &format!("/api/admin/servers/{id}/token"), Some(&admin), None).await;
assert_eq!(s, StatusCode::OK);
let fresh = v["token"].as_str().unwrap();
let (s, _) = t.call("POST", "/api/server/v1/hello", Some(&token), Some(json!({}))).await;
assert_eq!(s, StatusCode::UNAUTHORIZED);
let (s, _) = t.call("POST", "/api/server/v1/hello", Some(fresh), Some(json!({}))).await;
assert_eq!(s, StatusCode::OK);
// Players can't manage servers.
let player = t.login("Steve", "password123").await;
let (s, _) = t.call("GET", "/api/admin/servers", Some(&player), None).await;
assert_eq!(s, StatusCode::FORBIDDEN);
}
#[tokio::test]
async fn login_rules() {
let t = setup().await;
let (admin, steve_id) = admin_and_player(&t).await;
let login = |token: String, uuid: String, name: &'static str, ip: Option<&'static str>| {
let t = &t;
async move { t.call("POST", "/api/server/v1/login", Some(&token), Some(json!({"uuid": uuid, "name": name, "ip": ip}))).await.1 }
};
// "all": unknown players are fine, accounts are identified.
let (_, open) = create_server(&t, &admin, json!({"name": "Open"})).await;
let v = login(open.clone(), "00000000-0000-0000-0000-000000000001".into(), "Stranger", None).await;
assert_eq!(v["allowed"], true, "{v}");
let v = login(open.clone(), steve().replace('-', ""), "Steve", None).await;
assert_eq!(v["allowed"], true);
assert_eq!(v["account"]["username"], "Steve");
// "members": unknown players are refused.
let (_, members) = create_server(&t, &admin, json!({"name": "Members", "access": "members"})).await;
let v = login(members.clone(), "00000000-0000-0000-0000-000000000001".into(), "Stranger", None).await;
assert_eq!(v["allowed"], false);
assert!(v["message"].as_str().unwrap().contains("account"));
// "groups": only listed groups (admins always pass).
let (s, v) = t.call("POST", "/api/admin/servers", Some(&admin), Some(json!({"name": "Staff", "access": "groups"}))).await;
assert_eq!(s, StatusCode::BAD_REQUEST, "{v}");
let (_, staff) = create_server(&t, &admin, json!({"name": "Staff", "access": "groups", "allowed_groups": ["builders"]})).await;
let v = login(staff.clone(), steve(), "Steve", None).await;
assert_eq!(v["allowed"], false);
let admin_uuid = scopenet_shared::offline_uuid("admin");
let v = login(staff.clone(), admin_uuid, "admin", None).await;
assert_eq!(v["allowed"], true, "{v}");
t.call("POST", "/api/admin/groups", Some(&admin), Some(json!({"name": "builders"}))).await;
let (s, v) = t.call("PATCH", &format!("/api/admin/users/{steve_id}"), Some(&admin), Some(json!({"groups": ["builders"]}))).await;
assert_eq!(s, StatusCode::OK, "{v}");
let v = login(staff.clone(), steve(), "Steve", None).await;
assert_eq!(v["allowed"], true, "{v}");
// Require launcher: a launch from the same IP is needed.
let (_, strict) = create_server(&t, &admin, json!({"name": "Strict", "require_launcher": true})).await;
let v = login(strict.clone(), steve(), "Steve", Some("203.0.113.9")).await;
assert_eq!(v["allowed"], false);
assert!(v["message"].as_str().unwrap().contains("launcher"));
let player = t.login("Steve", "password123").await;
let req = Request::builder()
.method("POST")
.uri("/api/v1/launcher/events")
.header("authorization", format!("Bearer {player}"))
.header("content-type", "application/json")
.header("x-forwarded-for", "203.0.113.9")
.body(Body::from(json!({"kind": "launch", "instance_id": "survival"}).to_string()))
.unwrap();
let (s, v) = t.send(req).await;
assert_eq!(s, StatusCode::OK, "{v}");
let v = login(strict.clone(), steve(), "Steve", Some("203.0.113.9")).await;
assert_eq!(v["allowed"], true, "{v}");
let v = login(strict.clone(), steve(), "Steve", Some("198.51.100.1")).await;
assert_eq!(v["allowed"], false);
// Disabled accounts see the reason.
t.call(
"PATCH",
&format!("/api/admin/users/{steve_id}"),
Some(&admin),
Some(json!({"status": "disabled", "status_reason": "Griefing"})),
)
.await;
let v = login(open, steve(), "Steve", None).await;
assert_eq!(v["allowed"], false);
assert!(v["message"].as_str().unwrap().contains("Griefing"));
}
#[tokio::test]
async fn sync_tracks_players_stats_and_kicks() {
let t = setup().await;
let (admin, steve_id) = admin_and_player(&t).await;
let (id, token) = create_server(&t, &admin, json!({"name": "Survival"})).await;
t.call("POST", "/api/server/v1/hello", Some(&token), Some(json!({"max_players": 20}))).await;
let sync = json!({
"tps": 19.8,
"online": [{"uuid": steve().replace('-', ""), "name": "Steve"}],
"stats": [{"uuid": steve(), "name": "Steve", "playtime_secs": 30, "joins": 1, "blocks_broken": 12, "deaths": 1}],
"events": [
{"uuid": steve(), "name": "Steve", "kind": "join"},
{"uuid": steve(), "name": "Steve", "kind": "death", "detail": "Steve fell from a high place"}
]
});
let (s, v) = t.call("POST", "/api/server/v1/sync", Some(&token), Some(sync)).await;
assert_eq!(s, StatusCode::OK, "{v}");
assert_eq!(v["kick"], json!([]));
// Deltas add up.
let (s, _) = t
.call(
"POST",
"/api/server/v1/sync",
Some(&token),
Some(json!({"tps": 20.0, "online": [{"uuid": steve(), "name": "Steve"}], "stats": [{"uuid": steve(), "name": "Steve", "playtime_secs": 30, "blocks_broken": 3}]})),
)
.await;
assert_eq!(s, StatusCode::OK);
let (s, d) = t.call("GET", &format!("/api/admin/servers/{id}"), Some(&admin), None).await;
assert_eq!(s, StatusCode::OK, "{d}");
assert_eq!(d["server"]["players"], 1);
assert_eq!(d["server"]["tps"], 20.0);
assert_eq!(d["online_players"][0]["name"], "Steve");
let row = &d["leaderboard"][0];
assert_eq!(row["playtime_secs"], 60);
assert_eq!(row["blocks_broken"], 15);
assert_eq!(row["joins"], 1);
assert_eq!(d["events"][0]["kind"], "death");
assert_eq!(d["events"][1]["kind"], "join");
assert_eq!(d["totals"]["players"], 1);
let (_, dash) = t.call("GET", "/api/admin/stats", Some(&admin), None).await;
assert_eq!(dash["live"]["online_now"], 1);
let (_, users) = t.call("GET", "/api/admin/users", Some(&admin), None).await;
let s_view = users.as_array().unwrap().iter().find(|u| u["username"] == "Steve").unwrap();
assert_eq!(s_view["playtime_secs"], 60);
let (s, act) = t.call("GET", &format!("/api/admin/users/{steve_id}/activity"), Some(&admin), None).await;
assert_eq!(s, StatusCode::OK, "{act}");
assert_eq!(act["servers"][0]["server_name"], "Survival");
assert_eq!(act["online_on"][0]["name"], "Survival");
// Disabling an online player asks the server to kick them.
t.call(
"PATCH",
&format!("/api/admin/users/{steve_id}"),
Some(&admin),
Some(json!({"status": "disabled", "status_reason": "Cheating"})),
)
.await;
let (_, v) = t.call("POST", "/api/server/v1/sync", Some(&token), Some(json!({"online": [{"uuid": steve(), "name": "Steve"}]}))).await;
assert_eq!(v["kick"][0]["uuid"], steve());
assert!(v["kick"][0]["message"].as_str().unwrap().contains("Cheating"));
// Leaving empties the online list; deleting the server removes its data.
t.call("POST", "/api/server/v1/sync", Some(&token), Some(json!({"online": []}))).await;
let (_, d) = t.call("GET", &format!("/api/admin/servers/{id}"), Some(&admin), None).await;
assert_eq!(d["online_players"], json!([]));
let (s, _) = t.call("DELETE", &format!("/api/admin/servers/{id}"), Some(&admin), None).await;
assert_eq!(s, StatusCode::OK);
let (s, _) = t.call("POST", "/api/server/v1/sync", Some(&token), Some(json!({}))).await;
assert_eq!(s, StatusCode::UNAUTHORIZED);
}