feat: add global & server leveling, quests, achievements, guilds land-claiming, social & toggleable configs
This commit is contained in:
1 parent
4b79f69c20
commit
b4cef85b1f
40 files changed
+10261
-27
No files matched your search
@@ -0,0 +1,913 @@
|
||||
<script lang="ts">
|
||||
import { onMount } from 'svelte';
|
||||
import {
|
||||
Users, UserPlus, MessageSquare, Gamepad2, Send, Check, X, Trash2,
|
||||
Clock, ExternalLink, LoaderCircle, RefreshCw, Circle, UserX, Sparkles
|
||||
} from '@lucide/svelte';
|
||||
import Avatar from '../components/Avatar.svelte';
|
||||
import Modal from '../components/Modal.svelte';
|
||||
import { activeAccount, app, instances, toast } from '../lib/store.svelte';
|
||||
import { invoke } from '../lib/tauri';
|
||||
import type { FriendInfo, DirectMessage, GameInvite } from '../lib/types';
|
||||
|
||||
let activeSection = $state<'friends' | 'messages' | 'invites'>('friends');
|
||||
let friendsFilter = $state<'all' | 'online' | 'pending'>('all');
|
||||
let loading = $state(false);
|
||||
|
||||
let friends = $state<FriendInfo[]>([]);
|
||||
let invites = $state<GameInvite[]>([]);
|
||||
let activeChatFriend = $state<FriendInfo | null>(null);
|
||||
let messages = $state<DirectMessage[]>([]);
|
||||
let messageInput = $state('');
|
||||
let sendingMessage = $state(false);
|
||||
|
||||
// Add Friend Modal / Input
|
||||
let addFriendUsername = $state('');
|
||||
let sendingFriendReq = $state(false);
|
||||
|
||||
// Send Game Invite Modal
|
||||
let inviteModalOpen = $state(false);
|
||||
let inviteTargetFriend = $state<FriendInfo | null>(null);
|
||||
let inviteInstanceId = $state(instances()[0]?.id ?? '');
|
||||
let sendingInvite = $state(false);
|
||||
|
||||
async function loadData() {
|
||||
loading = true;
|
||||
try {
|
||||
const [fList, iList] = await Promise.all([
|
||||
invoke<FriendInfo[]>('get_friends').catch(() => []),
|
||||
invoke<GameInvite[]>('get_game_invites').catch(() => [])
|
||||
]);
|
||||
friends = fList;
|
||||
invites = iList;
|
||||
} catch (e: any) {
|
||||
toast(e?.message ?? 'Failed to load social data', 'error');
|
||||
} finally {
|
||||
loading = false;
|
||||
}
|
||||
}
|
||||
|
||||
async function handleSendFriendRequest() {
|
||||
if (!addFriendUsername.trim()) return;
|
||||
sendingFriendReq = true;
|
||||
try {
|
||||
await invoke('send_friend_request', { friendUsername: addFriendUsername.trim() });
|
||||
toast(`Friend request sent to ${addFriendUsername.trim()}!`, 'ok');
|
||||
addFriendUsername = '';
|
||||
await loadData();
|
||||
} catch (e: any) {
|
||||
toast(e?.message ?? 'Failed to send friend request', 'error');
|
||||
} finally {
|
||||
sendingFriendReq = false;
|
||||
}
|
||||
}
|
||||
|
||||
async function handleRespondRequest(friendUuid: string, accept: boolean) {
|
||||
try {
|
||||
await invoke('respond_friend_request', { friendUuid, accept });
|
||||
toast(accept ? 'Friend request accepted!' : 'Request declined.', 'ok');
|
||||
await loadData();
|
||||
} catch (e: any) {
|
||||
toast(e?.message ?? 'Action failed', 'error');
|
||||
}
|
||||
}
|
||||
|
||||
async function handleRemoveFriend(friendUuid: string) {
|
||||
try {
|
||||
await invoke('remove_friend', { friendUuid });
|
||||
friends = friends.filter((f) => f.uuid !== friendUuid);
|
||||
if (activeChatFriend?.uuid === friendUuid) {
|
||||
activeChatFriend = null;
|
||||
messages = [];
|
||||
}
|
||||
toast('Friend removed', 'ok');
|
||||
} catch (e: any) {
|
||||
toast(e?.message ?? 'Failed to remove friend', 'error');
|
||||
}
|
||||
}
|
||||
|
||||
async function selectChatFriend(friend: FriendInfo) {
|
||||
activeChatFriend = friend;
|
||||
activeSection = 'messages';
|
||||
try {
|
||||
messages = await invoke<DirectMessage[]>('get_direct_messages', {
|
||||
friendUuid: friend.uuid,
|
||||
limit: 50
|
||||
});
|
||||
} catch (e: any) {
|
||||
toast(e?.message ?? 'Failed to load messages', 'error');
|
||||
}
|
||||
}
|
||||
|
||||
async function handleSendMessage() {
|
||||
if (!activeChatFriend || !messageInput.trim()) return;
|
||||
sendingMessage = true;
|
||||
const text = messageInput.trim();
|
||||
try {
|
||||
const msg = await invoke<DirectMessage>('send_direct_message', {
|
||||
toUuid: activeChatFriend.uuid,
|
||||
content: text
|
||||
});
|
||||
messages = [...messages, msg];
|
||||
messageInput = '';
|
||||
} catch (e: any) {
|
||||
toast(e?.message ?? 'Failed to send message', 'error');
|
||||
} finally {
|
||||
sendingMessage = false;
|
||||
}
|
||||
}
|
||||
|
||||
function openInviteModal(friend: FriendInfo) {
|
||||
inviteTargetFriend = friend;
|
||||
inviteModalOpen = true;
|
||||
}
|
||||
|
||||
async function handleSendInvite() {
|
||||
if (!inviteTargetFriend) return;
|
||||
sendingInvite = true;
|
||||
try {
|
||||
const inst = instances().find((i) => i.id === inviteInstanceId);
|
||||
await invoke('send_game_invite', {
|
||||
toUuid: inviteTargetFriend.uuid,
|
||||
instanceId: inviteInstanceId,
|
||||
serverAddress: inst?.server?.address ?? 'localhost',
|
||||
serverName: inst?.name ?? 'Minecraft Server'
|
||||
});
|
||||
toast(`Game invite sent to ${inviteTargetFriend.username}!`, 'ok');
|
||||
inviteModalOpen = false;
|
||||
} catch (e: any) {
|
||||
toast(e?.message ?? 'Failed to send game invite', 'error');
|
||||
} finally {
|
||||
sendingInvite = false;
|
||||
}
|
||||
}
|
||||
|
||||
async function handleRespondInvite(inviteId: string, accept: boolean) {
|
||||
try {
|
||||
await invoke('respond_game_invite', { inviteId, accept });
|
||||
invites = invites.map((inv) =>
|
||||
inv.id === inviteId ? { ...inv, status: accept ? 'accepted' : 'declined' } : inv
|
||||
);
|
||||
toast(accept ? 'Game invite accepted!' : 'Invite declined.', 'ok');
|
||||
} catch (e: any) {
|
||||
toast(e?.message ?? 'Failed to respond to invite', 'error');
|
||||
}
|
||||
}
|
||||
|
||||
const acceptedFriends = $derived(friends.filter((f) => f.status === 'accepted'));
|
||||
const pendingReceived = $derived(friends.filter((f) => f.status === 'pending_received'));
|
||||
const pendingSent = $derived(friends.filter((f) => f.status === 'pending_sent'));
|
||||
|
||||
const displayedFriends = $derived(
|
||||
friends.filter((f) => {
|
||||
if (friendsFilter === 'online') return f.status === 'accepted' && f.is_online;
|
||||
if (friendsFilter === 'pending') return f.status !== 'accepted';
|
||||
return f.status === 'accepted';
|
||||
})
|
||||
);
|
||||
|
||||
onMount(() => {
|
||||
loadData();
|
||||
});
|
||||
</script>
|
||||
|
||||
<div class="social-page">
|
||||
<!-- Page Header -->
|
||||
<div class="page-header">
|
||||
<div class="title-wrap">
|
||||
<h1><Users class="users-icon" size={26} /> Friends & Social</h1>
|
||||
<p class="lead">Connect with friends, send direct messages, and team up with game invites.</p>
|
||||
</div>
|
||||
<div class="header-actions">
|
||||
<button class="ghost icon" onclick={loadData} title="Refresh" aria-label="Refresh">
|
||||
<RefreshCw size={17} class={loading ? 'spin' : ''} />
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Social Navigation Tabs -->
|
||||
<div class="tabs-row">
|
||||
<div class="tabs-segmented">
|
||||
<button class:active={activeSection === 'friends'} onclick={() => (activeSection = 'friends')}>
|
||||
<Users size={15} /> Friends ({acceptedFriends.length})
|
||||
</button>
|
||||
<button class:active={activeSection === 'messages'} onclick={() => (activeSection = 'messages')}>
|
||||
<MessageSquare size={15} /> Direct Messages
|
||||
</button>
|
||||
<button class:active={activeSection === 'invites'} onclick={() => (activeSection = 'invites')}>
|
||||
<Gamepad2 size={15} /> Invites ({invites.filter((i) => i.status === 'pending').length})
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Content Sections -->
|
||||
{#if activeSection === 'friends'}
|
||||
<div class="friends-layout">
|
||||
<!-- Add Friend Bar -->
|
||||
<div class="add-friend-bar glass">
|
||||
<UserPlus size={18} class="muted" />
|
||||
<input
|
||||
type="text"
|
||||
placeholder="Enter a player's username to add them..."
|
||||
bind:value={addFriendUsername}
|
||||
onkeydown={(e) => e.key === 'Enter' && handleSendFriendRequest()}
|
||||
class="add-friend-input"
|
||||
/>
|
||||
<button
|
||||
class="primary sm"
|
||||
onclick={handleSendFriendRequest}
|
||||
disabled={sendingFriendReq || !addFriendUsername.trim()}
|
||||
>
|
||||
{#if sendingFriendReq}<LoaderCircle size={14} class="spin" />{:else}Send Request{/if}
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<!-- Filter Sub-tabs -->
|
||||
<div class="filter-pills">
|
||||
<button class="pill" class:active={friendsFilter === 'all'} onclick={() => (friendsFilter = 'all')}>
|
||||
All ({acceptedFriends.length})
|
||||
</button>
|
||||
<button class="pill" class:active={friendsFilter === 'online'} onclick={() => (friendsFilter = 'online')}>
|
||||
Online ({acceptedFriends.filter((f) => f.is_online).length})
|
||||
</button>
|
||||
<button class="pill" class:active={friendsFilter === 'pending'} onclick={() => (friendsFilter = 'pending')}>
|
||||
Pending ({pendingReceived.length + pendingSent.length})
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<!-- Pending Incoming Requests Alert -->
|
||||
{#if pendingReceived.length > 0 && friendsFilter !== 'pending'}
|
||||
<div class="pending-alert glass">
|
||||
<span class="tiny bold">You have {pendingReceived.length} pending friend request(s)</span>
|
||||
<button class="ghost sm" onclick={() => (friendsFilter = 'pending')}>Review</button>
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
<!-- Friends List -->
|
||||
{#if friendsFilter === 'pending'}
|
||||
<div class="pending-lists">
|
||||
{#if pendingReceived.length > 0}
|
||||
<h4 class="subheading">Incoming Requests ({pendingReceived.length})</h4>
|
||||
<div class="friends-grid">
|
||||
{#each pendingReceived as req (req.uuid)}
|
||||
<div class="friend-card glass">
|
||||
<div class="card-left" role="button" tabindex="0" onclick={() => (app.viewProfileUuid = req.uuid)} onkeydown={(e) => e.key === 'Enter' && (app.viewProfileUuid = req.uuid)}>
|
||||
<Avatar uuid={req.uuid} name={req.username} size={2.5} />
|
||||
<div class="name-block">
|
||||
<span class="user-title">{req.username}</span>
|
||||
<span class="tiny muted">Wants to be friends</span>
|
||||
</div>
|
||||
</div>
|
||||
<div class="req-actions">
|
||||
<button class="primary icon sm" onclick={() => handleRespondRequest(req.uuid, true)} title="Accept">
|
||||
<Check size={14} />
|
||||
</button>
|
||||
<button class="ghost icon sm" onclick={() => handleRespondRequest(req.uuid, false)} title="Decline">
|
||||
<X size={14} />
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
{/each}
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
{#if pendingSent.length > 0}
|
||||
<h4 class="subheading" style:margin-top="1rem">Outgoing Requests ({pendingSent.length})</h4>
|
||||
<div class="friends-grid">
|
||||
{#each pendingSent as req (req.uuid)}
|
||||
<div class="friend-card glass">
|
||||
<div class="card-left">
|
||||
<Avatar uuid={req.uuid} name={req.username} size={2.5} />
|
||||
<div class="name-block">
|
||||
<span class="user-title">{req.username}</span>
|
||||
<span class="tiny muted">Request pending...</span>
|
||||
</div>
|
||||
</div>
|
||||
<button class="ghost icon sm" onclick={() => handleRemoveFriend(req.uuid)} title="Cancel Request">
|
||||
<Trash2 size={14} />
|
||||
</button>
|
||||
</div>
|
||||
{/each}
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
{#if pendingReceived.length === 0 && pendingSent.length === 0}
|
||||
<div class="empty-state glass">
|
||||
<p class="muted">No pending friend requests.</p>
|
||||
</div>
|
||||
{/if}
|
||||
</div>
|
||||
{:else if displayedFriends.length === 0}
|
||||
<div class="empty-state glass">
|
||||
<Users size={32} class="muted" />
|
||||
<p class="muted">No friends found in this view. Add friends by typing their username above!</p>
|
||||
</div>
|
||||
{:else}
|
||||
<div class="friends-grid">
|
||||
{#each displayedFriends as friend (friend.uuid)}
|
||||
<div class="friend-card glass">
|
||||
<div
|
||||
class="card-left"
|
||||
role="button"
|
||||
tabindex="0"
|
||||
onclick={() => (app.viewProfileUuid = friend.uuid)}
|
||||
onkeydown={(e) => e.key === 'Enter' && (app.viewProfileUuid = friend.uuid)}
|
||||
title="View Profile"
|
||||
>
|
||||
<div class="avatar-holder">
|
||||
<Avatar uuid={friend.uuid} name={friend.username} size={2.6} />
|
||||
<span class="status-dot" class:online={friend.is_online}></span>
|
||||
</div>
|
||||
<div class="name-block">
|
||||
<span class="user-title">{friend.username}</span>
|
||||
{#if friend.is_online && friend.playing_on}
|
||||
<span class="tiny playing-on">Playing on {friend.playing_on}</span>
|
||||
{:else if friend.is_online}
|
||||
<span class="tiny online-label">Online in Launcher</span>
|
||||
{:else}
|
||||
<span class="tiny muted">Offline</span>
|
||||
{/if}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="friend-actions">
|
||||
<button class="ghost icon sm" onclick={() => selectChatFriend(friend)} title="Message">
|
||||
<MessageSquare size={15} />
|
||||
</button>
|
||||
<button class="ghost icon sm" onclick={() => openInviteModal(friend)} title="Invite to Game">
|
||||
<Gamepad2 size={15} />
|
||||
</button>
|
||||
<button class="ghost icon sm danger-hover" onclick={() => handleRemoveFriend(friend.uuid)} title="Remove Friend">
|
||||
<UserX size={15} />
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
{/each}
|
||||
</div>
|
||||
{/if}
|
||||
</div>
|
||||
{:else if activeSection === 'messages'}
|
||||
<!-- Direct Messages Split View -->
|
||||
<div class="messages-split glass">
|
||||
<!-- Conversation Sidebar -->
|
||||
<div class="conv-sidebar">
|
||||
<span class="conv-head tiny uppercase muted">Conversations</span>
|
||||
<div class="conv-list">
|
||||
{#each acceptedFriends as friend (friend.uuid)}
|
||||
<button
|
||||
class="conv-item"
|
||||
class:active={activeChatFriend?.uuid === friend.uuid}
|
||||
onclick={() => selectChatFriend(friend)}
|
||||
>
|
||||
<div class="avatar-holder">
|
||||
<Avatar uuid={friend.uuid} name={friend.username} size={2} />
|
||||
<span class="status-dot" class:online={friend.is_online}></span>
|
||||
</div>
|
||||
<div class="conv-meta">
|
||||
<span class="conv-name">{friend.username}</span>
|
||||
{#if friend.playing_on}
|
||||
<span class="tiny muted">{friend.playing_on}</span>
|
||||
{/if}
|
||||
</div>
|
||||
</button>
|
||||
{/each}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Chat Thread Main -->
|
||||
<div class="chat-thread">
|
||||
{#if activeChatFriend}
|
||||
<div class="thread-header">
|
||||
<div
|
||||
class="thread-user"
|
||||
role="button"
|
||||
tabindex="0"
|
||||
onclick={() => (app.viewProfileUuid = activeChatFriend!.uuid)}
|
||||
onkeydown={(e) => e.key === 'Enter' && (app.viewProfileUuid = activeChatFriend!.uuid)}
|
||||
>
|
||||
<Avatar uuid={activeChatFriend.uuid} name={activeChatFriend.username} size={2.2} />
|
||||
<div>
|
||||
<strong>{activeChatFriend.username}</strong>
|
||||
<span class="tiny muted block">{activeChatFriend.is_online ? 'Active now' : 'Offline'}</span>
|
||||
</div>
|
||||
</div>
|
||||
<button class="primary sm" onclick={() => openInviteModal(activeChatFriend!)}>
|
||||
<Gamepad2 size={13} /> Invite
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<div class="messages-scroll">
|
||||
{#if messages.length === 0}
|
||||
<div class="empty-state">
|
||||
<MessageSquare size={28} class="muted" />
|
||||
<p class="tiny muted">No messages yet with {activeChatFriend.username}. Say hello!</p>
|
||||
</div>
|
||||
{:else}
|
||||
{#each messages as msg (msg.id)}
|
||||
{@const isMine = msg.from_uuid === activeAccount()?.uuid}
|
||||
<div class="bubble-row" class:is-mine={isMine}>
|
||||
<div class="bubble" class:is-mine={isMine}>
|
||||
<p class="bubble-text">{msg.content}</p>
|
||||
<span class="bubble-time tiny">{new Date(msg.created_at).toLocaleTimeString([], { hour: '2-digit', minute: '2-digit' })}</span>
|
||||
</div>
|
||||
</div>
|
||||
{/each}
|
||||
{/if}
|
||||
</div>
|
||||
|
||||
<div class="message-composer">
|
||||
<input
|
||||
type="text"
|
||||
placeholder="Type a message..."
|
||||
bind:value={messageInput}
|
||||
onkeydown={(e) => e.key === 'Enter' && handleSendMessage()}
|
||||
class="composer-input"
|
||||
/>
|
||||
<button
|
||||
class="primary icon"
|
||||
onclick={handleSendMessage}
|
||||
disabled={sendingMessage || !messageInput.trim()}
|
||||
aria-label="Send Message"
|
||||
>
|
||||
{#if sendingMessage}<LoaderCircle size={15} class="spin" />{:else}<Send size={15} />{/if}
|
||||
</button>
|
||||
</div>
|
||||
{:else}
|
||||
<div class="center-state">
|
||||
<MessageSquare size={36} class="muted" />
|
||||
<p class="muted">Select a friend to start chatting</p>
|
||||
</div>
|
||||
{/if}
|
||||
</div>
|
||||
</div>
|
||||
{:else if activeSection === 'invites'}
|
||||
<!-- Game Invites View -->
|
||||
<div class="invites-view">
|
||||
{#if invites.length === 0}
|
||||
<div class="empty-state glass">
|
||||
<Gamepad2 size={36} class="muted" />
|
||||
<p class="muted">No game invites received. When friends invite you to join their server, they will appear here!</p>
|
||||
</div>
|
||||
{:else}
|
||||
<div class="invites-grid">
|
||||
{#each invites as inv (inv.id)}
|
||||
<div class="invite-card glass">
|
||||
<div class="invite-top">
|
||||
<Avatar uuid={inv.from_uuid} name={inv.from_username} size={2.5} />
|
||||
<div class="invite-meta">
|
||||
<span class="inviter-name"><strong>{inv.from_username}</strong> invited you to play</span>
|
||||
<span class="server-title">{inv.server_name}</span>
|
||||
<span class="tiny muted server-addr">{inv.server_address}</span>
|
||||
</div>
|
||||
</div>
|
||||
<div class="invite-footer">
|
||||
<span class="tiny muted">{new Date(inv.created_at).toLocaleDateString()}</span>
|
||||
{#if inv.status === 'pending'}
|
||||
<div class="invite-btns">
|
||||
<button class="primary sm" onclick={() => handleRespondInvite(inv.id, true)}>
|
||||
<Check size={13} /> Accept
|
||||
</button>
|
||||
<button class="ghost sm" onclick={() => handleRespondInvite(inv.id, false)}>
|
||||
Decline
|
||||
</button>
|
||||
</div>
|
||||
{:else}
|
||||
<span class="badge status-badge {inv.status}">{inv.status}</span>
|
||||
{/if}
|
||||
</div>
|
||||
</div>
|
||||
{/each}
|
||||
</div>
|
||||
{/if}
|
||||
</div>
|
||||
{/if}
|
||||
</div>
|
||||
|
||||
<!-- Send Game Invite Modal -->
|
||||
<Modal bind:open={inviteModalOpen} title="Invite {inviteTargetFriend?.username} to Play" width={24}>
|
||||
<div class="invite-modal-body">
|
||||
<p class="tiny muted">
|
||||
Choose which instance / server you want to invite {inviteTargetFriend?.username} to join:
|
||||
</p>
|
||||
<label>
|
||||
<span class="field-label">Instance</span>
|
||||
<select bind:value={inviteInstanceId} class="modal-select">
|
||||
{#each instances() as inst}
|
||||
<option value={inst.id}>{inst.name}</option>
|
||||
{/each}
|
||||
</select>
|
||||
</label>
|
||||
</div>
|
||||
{#snippet footer()}
|
||||
<button class="ghost" onclick={() => (inviteModalOpen = false)}>Cancel</button>
|
||||
<button class="primary" onclick={handleSendInvite} disabled={sendingInvite}>
|
||||
{#if sendingInvite}<LoaderCircle size={14} class="spin" />{:else}<Gamepad2 size={14} />{/if}
|
||||
Send Game Invite
|
||||
</button>
|
||||
{/snippet}
|
||||
</Modal>
|
||||
|
||||
<style>
|
||||
.social-page {
|
||||
height: 100%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
overflow-y: auto;
|
||||
padding: 1.6rem 2.2rem 2.5rem;
|
||||
gap: 1.2rem;
|
||||
}
|
||||
.page-header {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: flex-end;
|
||||
border-bottom: 1px solid var(--line);
|
||||
padding-bottom: 1rem;
|
||||
}
|
||||
.title-wrap h1 {
|
||||
font-size: 1.5rem;
|
||||
font-weight: 700;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 0.6rem;
|
||||
}
|
||||
:global(.users-icon) {
|
||||
color: var(--accent);
|
||||
}
|
||||
.lead {
|
||||
color: var(--muted);
|
||||
font-size: 0.88rem;
|
||||
margin-top: 0.2rem;
|
||||
}
|
||||
.tabs-row {
|
||||
display: flex;
|
||||
}
|
||||
.tabs-segmented {
|
||||
display: flex;
|
||||
background: color-mix(in srgb, var(--surface) 80%, transparent);
|
||||
padding: 0.25rem;
|
||||
border-radius: var(--radius-sm);
|
||||
border: 1px solid var(--line);
|
||||
gap: 0.2rem;
|
||||
}
|
||||
.tabs-segmented button {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 0.4rem;
|
||||
background: transparent;
|
||||
border: none;
|
||||
padding: 0.45rem 1rem;
|
||||
font-size: 0.85rem;
|
||||
font-weight: 560;
|
||||
color: var(--muted);
|
||||
border-radius: calc(var(--radius-sm) - 2px);
|
||||
transition: all 0.15s;
|
||||
}
|
||||
.tabs-segmented button.active {
|
||||
background: color-mix(in srgb, var(--text) 10%, transparent);
|
||||
color: var(--text);
|
||||
}
|
||||
.friends-layout {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 1rem;
|
||||
}
|
||||
.add-friend-bar {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 0.8rem;
|
||||
padding: 0.6rem 1rem;
|
||||
border-radius: var(--radius);
|
||||
background: var(--surface);
|
||||
border: 1px solid var(--line);
|
||||
}
|
||||
.add-friend-input {
|
||||
flex: 1;
|
||||
background: transparent;
|
||||
border: none;
|
||||
font-size: 0.88rem;
|
||||
color: var(--text);
|
||||
outline: none;
|
||||
}
|
||||
.filter-pills {
|
||||
display: flex;
|
||||
gap: 0.4rem;
|
||||
}
|
||||
.pill {
|
||||
padding: 0.3rem 0.75rem;
|
||||
font-size: 0.8rem;
|
||||
font-weight: 560;
|
||||
border-radius: 99rem;
|
||||
background: color-mix(in srgb, var(--text) 6%, transparent);
|
||||
border: 1px solid transparent;
|
||||
color: var(--muted);
|
||||
transition: all 0.15s;
|
||||
}
|
||||
.pill.active {
|
||||
background: color-mix(in srgb, var(--accent) 18%, transparent);
|
||||
border-color: color-mix(in srgb, var(--accent) 45%, transparent);
|
||||
color: var(--text);
|
||||
}
|
||||
.pending-alert {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
padding: 0.6rem 1rem;
|
||||
border-radius: var(--radius-sm);
|
||||
background: color-mix(in srgb, var(--accent) 12%, transparent);
|
||||
border: 1px solid color-mix(in srgb, var(--accent) 30%, transparent);
|
||||
}
|
||||
.friends-grid {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(auto-fill, minmax(17rem, 1fr));
|
||||
gap: 0.9rem;
|
||||
}
|
||||
.friend-card {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
padding: 0.9rem 1.1rem;
|
||||
border-radius: var(--radius);
|
||||
background: var(--surface);
|
||||
border: 1px solid var(--line);
|
||||
transition: border-color 0.15s, transform 0.12s;
|
||||
}
|
||||
.friend-card:hover {
|
||||
border-color: var(--line-strong);
|
||||
transform: translateY(-1px);
|
||||
}
|
||||
.card-left {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 0.8rem;
|
||||
cursor: pointer;
|
||||
flex: 1;
|
||||
min-width: 0;
|
||||
}
|
||||
.avatar-holder {
|
||||
position: relative;
|
||||
}
|
||||
.status-dot {
|
||||
position: absolute;
|
||||
bottom: -1px;
|
||||
right: -1px;
|
||||
width: 9px;
|
||||
height: 9px;
|
||||
border-radius: 50%;
|
||||
background: var(--muted);
|
||||
border: 2px solid var(--surface);
|
||||
}
|
||||
.status-dot.online {
|
||||
background: var(--success);
|
||||
}
|
||||
.name-block {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
min-width: 0;
|
||||
}
|
||||
.user-title {
|
||||
font-weight: 650;
|
||||
font-size: 0.92rem;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
}
|
||||
.playing-on {
|
||||
color: var(--accent);
|
||||
font-weight: 560;
|
||||
}
|
||||
.online-label {
|
||||
color: var(--success);
|
||||
}
|
||||
.friend-actions, .req-actions {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 0.3rem;
|
||||
}
|
||||
.danger-hover:hover {
|
||||
color: var(--danger);
|
||||
}
|
||||
.subheading {
|
||||
font-size: 0.92rem;
|
||||
font-weight: 700;
|
||||
margin-bottom: 0.6rem;
|
||||
}
|
||||
/* Direct Messages Split */
|
||||
.messages-split {
|
||||
display: flex;
|
||||
height: 32rem;
|
||||
border-radius: var(--radius);
|
||||
background: var(--surface);
|
||||
border: 1px solid var(--line);
|
||||
overflow: hidden;
|
||||
}
|
||||
.conv-sidebar {
|
||||
width: 15rem;
|
||||
border-right: 1px solid var(--line);
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
background: color-mix(in srgb, var(--surface) 90%, black);
|
||||
}
|
||||
.conv-head {
|
||||
padding: 0.8rem 1rem 0.5rem;
|
||||
letter-spacing: 0.06em;
|
||||
font-weight: 700;
|
||||
}
|
||||
.conv-list {
|
||||
flex: 1;
|
||||
overflow-y: auto;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
padding: 0.3rem 0.5rem;
|
||||
gap: 0.2rem;
|
||||
}
|
||||
.conv-item {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 0.65rem;
|
||||
padding: 0.55rem 0.7rem;
|
||||
border-radius: var(--radius-sm);
|
||||
background: transparent;
|
||||
border: none;
|
||||
text-align: left;
|
||||
transition: background 0.12s;
|
||||
}
|
||||
.conv-item:hover {
|
||||
background: color-mix(in srgb, var(--text) 6%, transparent);
|
||||
}
|
||||
.conv-item.active {
|
||||
background: color-mix(in srgb, var(--accent) 15%, transparent);
|
||||
}
|
||||
.conv-meta {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
min-width: 0;
|
||||
}
|
||||
.conv-name {
|
||||
font-size: 0.86rem;
|
||||
font-weight: 650;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
}
|
||||
.chat-thread {
|
||||
flex: 1;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
.thread-header {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
padding: 0.8rem 1.2rem;
|
||||
border-bottom: 1px solid var(--line);
|
||||
}
|
||||
.thread-user {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 0.75rem;
|
||||
cursor: pointer;
|
||||
}
|
||||
.block {
|
||||
display: block;
|
||||
}
|
||||
.messages-scroll {
|
||||
flex: 1;
|
||||
overflow-y: auto;
|
||||
padding: 1.2rem;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 0.6rem;
|
||||
}
|
||||
.bubble-row {
|
||||
display: flex;
|
||||
justify-content: flex-start;
|
||||
}
|
||||
.bubble-row.is-mine {
|
||||
justify-content: flex-end;
|
||||
}
|
||||
.bubble {
|
||||
max-width: 22rem;
|
||||
padding: 0.6rem 0.9rem;
|
||||
border-radius: var(--radius);
|
||||
background: color-mix(in srgb, var(--surface) 90%, var(--text));
|
||||
border: 1px solid var(--line);
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 0.2rem;
|
||||
}
|
||||
.bubble.is-mine {
|
||||
background: color-mix(in srgb, var(--accent) 25%, transparent);
|
||||
border-color: color-mix(in srgb, var(--accent) 50%, transparent);
|
||||
}
|
||||
.bubble-text {
|
||||
font-size: 0.88rem;
|
||||
margin: 0;
|
||||
line-height: 1.35;
|
||||
word-break: break-word;
|
||||
}
|
||||
.bubble-time {
|
||||
align-self: flex-end;
|
||||
color: var(--muted);
|
||||
font-size: 0.68rem;
|
||||
}
|
||||
.message-composer {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 0.6rem;
|
||||
padding: 0.75rem 1.2rem;
|
||||
border-top: 1px solid var(--line);
|
||||
}
|
||||
.composer-input {
|
||||
flex: 1;
|
||||
background: color-mix(in srgb, var(--bg) 60%, transparent);
|
||||
border: 1px solid var(--line);
|
||||
color: var(--text);
|
||||
padding: 0.5rem 0.85rem;
|
||||
border-radius: var(--radius-sm);
|
||||
font-size: 0.88rem;
|
||||
}
|
||||
/* Invites View */
|
||||
.invites-grid {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(auto-fill, minmax(20rem, 1fr));
|
||||
gap: 1rem;
|
||||
}
|
||||
.invite-card {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 0.9rem;
|
||||
padding: 1.2rem;
|
||||
border-radius: var(--radius);
|
||||
background: var(--surface);
|
||||
border: 1px solid var(--line);
|
||||
}
|
||||
.invite-top {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 0.9rem;
|
||||
}
|
||||
.invite-meta {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 0.15rem;
|
||||
}
|
||||
.server-title {
|
||||
font-size: 1rem;
|
||||
font-weight: 700;
|
||||
}
|
||||
.invite-footer {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
border-top: 1px solid color-mix(in srgb, var(--line) 40%, transparent);
|
||||
padding-top: 0.7rem;
|
||||
}
|
||||
.invite-btns {
|
||||
display: flex;
|
||||
gap: 0.4rem;
|
||||
}
|
||||
.status-badge {
|
||||
text-transform: capitalize;
|
||||
}
|
||||
.status-badge.accepted {
|
||||
background: color-mix(in srgb, var(--success) 20%, transparent);
|
||||
color: var(--success);
|
||||
}
|
||||
.status-badge.declined {
|
||||
background: color-mix(in srgb, var(--danger) 20%, transparent);
|
||||
color: var(--danger);
|
||||
}
|
||||
.invite-modal-body {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 0.8rem;
|
||||
}
|
||||
.modal-select {
|
||||
width: 100%;
|
||||
background: color-mix(in srgb, var(--bg) 60%, transparent);
|
||||
border: 1px solid var(--line);
|
||||
color: var(--text);
|
||||
padding: 0.45rem 0.75rem;
|
||||
border-radius: var(--radius-sm);
|
||||
font-size: 0.88rem;
|
||||
}
|
||||
.badge {
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
gap: 0.3rem;
|
||||
font-size: 0.72rem;
|
||||
font-weight: 600;
|
||||
padding: 0.16rem 0.5rem;
|
||||
border-radius: 99rem;
|
||||
}
|
||||
.center-state, .empty-state {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
gap: 0.8rem;
|
||||
padding: 3rem 1.5rem;
|
||||
text-align: center;
|
||||
border-radius: var(--radius);
|
||||
}
|
||||
</style>
|
||||
Reference in new issue
Block a user