Map: game servers send tiles, players and overlay; BlueMap and LiveMapSync removed from the Java side

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DjMbLQujBHunCCu5GpsHaT
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Claude committed 2026-10-01 00:43:11 +00:00
1 parent ead4a706c7
commit d98cc61ee6
31 files changed
+268 -596

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@@ -6,7 +6,6 @@ repositories {
dependencies {
implementation project(':common')
implementation project(':api')
implementation project(':bluemap')
implementation 'com.google.code.gson:gson:2.10.1'
compileOnly 'org.spigotmc:spigot-api:1.20.1-R0.1-SNAPSHOT'
// Optional integrations: the plugin detects these at runtime and works without them.
@@ -23,7 +22,6 @@ jar {
duplicatesStrategy = DuplicatesStrategy.EXCLUDE
from project(':common').sourceSets.main.output
from project(':api').sourceSets.main.output
from project(':bluemap').sourceSets.main.output
from { configurations.runtimeClasspath.findAll { it.name.endsWith('.jar') && !it.name.startsWith('common-') && !it.name.startsWith('api-') && !it.name.startsWith('bluemap-') }.collect { zipTree(it) } }
from { configurations.runtimeClasspath.findAll { it.name.endsWith('.jar') && !it.name.startsWith('common-') && !it.name.startsWith('api-') }.collect { zipTree(it) } }
exclude 'META-INF/*.SF', 'META-INF/*.RSA', 'META-INF/*.DSA'
}