Map: game servers send tiles, players and overlay; BlueMap and LiveMapSync removed from the Java side
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01DjMbLQujBHunCCu5GpsHaT
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@@ -6,7 +6,6 @@ repositories {
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dependencies {
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implementation project(':common')
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implementation project(':api')
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implementation project(':bluemap')
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implementation 'com.google.code.gson:gson:2.10.1'
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compileOnly 'org.spigotmc:spigot-api:1.20.1-R0.1-SNAPSHOT'
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// Optional integrations: the plugin detects these at runtime and works without them.
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@@ -23,7 +22,6 @@ jar {
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duplicatesStrategy = DuplicatesStrategy.EXCLUDE
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from project(':common').sourceSets.main.output
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from project(':api').sourceSets.main.output
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from project(':bluemap').sourceSets.main.output
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from { configurations.runtimeClasspath.findAll { it.name.endsWith('.jar') && !it.name.startsWith('common-') && !it.name.startsWith('api-') && !it.name.startsWith('bluemap-') }.collect { zipTree(it) } }
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from { configurations.runtimeClasspath.findAll { it.name.endsWith('.jar') && !it.name.startsWith('common-') && !it.name.startsWith('api-') }.collect { zipTree(it) } }
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exclude 'META-INF/*.SF', 'META-INF/*.RSA', 'META-INF/*.DSA'
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}
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