Launcher: scrollable command guide, profile tabs fit without scrolling, confirm before removing a friend
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01DjMbLQujBHunCCu5GpsHaT
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@@ -30,6 +30,7 @@
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let editBanner = $state('');
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let editAccent = $state('');
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let relationBusy = $state(false);
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let confirmRemove = $state(false);
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const swatches = ['#8b6cff', '#22d3ee', '#34d399', '#fbbf24', '#fb7185', '#f472b6', '#60a5fa'];
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let savingProfile = $state(false);
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@@ -215,7 +216,13 @@
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<div class="relation-bar">
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{#if profile.relationship === 'accepted'}
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<button class="sm primary" onclick={message}><MessageSquare size={14} /> Message</button>
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<button class="sm ghost" disabled={relationBusy} onclick={() => relate('remove')}><UserMinus size={14} /> Remove friend</button>
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{#if confirmRemove}
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<span class="tiny muted">Remove {profile.username} from your friends?</span>
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<button class="sm danger" disabled={relationBusy} onclick={() => { confirmRemove = false; relate('remove'); }}>Yes, remove</button>
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<button class="sm ghost" onclick={() => (confirmRemove = false)}>Keep</button>
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{:else}
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<button class="sm ghost" disabled={relationBusy} onclick={() => (confirmRemove = true)}><UserMinus size={14} /> Remove friend</button>
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{/if}
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{:else if profile.relationship === 'pending_incoming'}
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<span class="tiny muted">{profile.username} wants to be friends</span>
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<button class="sm primary" disabled={relationBusy} onclick={() => relate('accept')}><UserCheck size={14} /> Accept</button>
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@@ -275,19 +282,19 @@
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<!-- Segmented Profile Tabs -->
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<div class="profile-tabs">
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<button class:active={activeTab === 'overview'} onclick={() => (activeTab = 'overview')}>
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<LayoutGrid size={14} /> Overview
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<LayoutGrid size={14} /> <span>Overview</span>
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</button>
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<button class:active={activeTab === 'feed'} onclick={() => (activeTab = 'feed')}>
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<MessageSquare size={14} /> Posts & Feed
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<MessageSquare size={14} /> <span>Posts</span>
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</button>
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<button class:active={activeTab === 'progression'} onclick={() => (activeTab = 'progression')}>
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<Award size={14} /> Levels & Ranks
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<Award size={14} /> <span>Levels</span>
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</button>
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<button class:active={activeTab === 'achievements'} onclick={() => (activeTab = 'achievements')}>
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<Trophy size={14} /> Achievements ({profile.achievements_count ?? profile.achievements?.length ?? 0})
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<Trophy size={14} /> <span>Awards {profile.achievements_count ?? profile.achievements?.length ?? 0}</span>
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</button>
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<button class:active={activeTab === 'stats'} onclick={() => (activeTab = 'stats')}>
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<Swords size={14} /> Stats
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<Swords size={14} /> <span>Stats</span>
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</button>
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</div>
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@@ -538,7 +545,7 @@
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}
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.profile-modal {
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width: 100%;
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max-width: 36rem;
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max-width: 38rem;
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max-height: calc(100vh - 4rem);
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overflow-y: auto;
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background: var(--surface);
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@@ -661,21 +668,24 @@
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font-size: 0.72rem;
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}
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.profile-tabs {
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display: flex;
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display: grid;
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grid-template-columns: repeat(5, minmax(0, 1fr));
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border-bottom: 1px solid var(--line);
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background: color-mix(in srgb, var(--surface) 90%, black);
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padding: 0 1rem;
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gap: 0.3rem;
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padding: 0 0.5rem;
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gap: 0.15rem;
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}
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.profile-tabs button {
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display: flex;
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align-items: center;
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gap: 0.35rem;
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justify-content: center;
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min-width: 0;
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gap: 0.3rem;
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background: transparent;
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border: none;
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border-bottom: 2px solid transparent;
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padding: 0.65rem 0.9rem;
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font-size: 0.82rem;
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padding: 0.65rem 0.25rem;
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font-size: 0.8rem;
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font-weight: 560;
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color: var(--muted);
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border-radius: 0;
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@@ -685,8 +695,10 @@
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color: var(--text);
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border-bottom-color: var(--pa, var(--accent));
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}
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.profile-tabs { overflow-x: auto; }
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.profile-tabs button { white-space: nowrap; }
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.profile-tabs button span { overflow: hidden; text-overflow: ellipsis; }
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.profile-tabs button :global(svg) { flex-shrink: 0; }
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@media (max-width: 34rem) { .profile-tabs button :global(svg) { display: none; } }
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.presence { width: 0.5rem; height: 0.5rem; border-radius: 50%; background: color-mix(in srgb, var(--muted) 60%, transparent); }
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.presence.on { background: #34d399; box-shadow: 0 0 0 3px color-mix(in srgb, #34d399 25%, transparent); }
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.chips-row { display: flex; gap: 0.4rem; flex-wrap: wrap; margin-top: 0.25rem; }
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@@ -117,7 +117,7 @@
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</div>
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<style>
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.page { flex: 1; display: flex; flex-direction: column; overflow-y: auto; padding: 1.6rem 2.2rem 2.5rem; gap: 1.2rem; }
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.page { height: 100%; display: flex; flex-direction: column; overflow-y: auto; min-height: 0; padding: 1.6rem 2.2rem 2.5rem; gap: 1.2rem; }
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.head { display: flex; justify-content: space-between; align-items: flex-end; gap: 1rem; flex-wrap: wrap; border-bottom: 1px solid var(--line); padding-bottom: 1rem; }
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h1 { font-size: 1.5rem; font-weight: 700; display: flex; align-items: center; gap: 0.6rem; margin: 0; }
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:global(.ic) { color: var(--accent); }
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@@ -34,6 +34,9 @@
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// Send Game Invite Modal
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let inviteModalOpen = $state(false);
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let removeTarget = $state<FriendInfo | null>(null);
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let removeModalOpen = $state(false);
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const askRemove = (friend: FriendInfo) => { removeTarget = friend; removeModalOpen = true; };
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let inviteTargetFriend = $state<FriendInfo | null>(null);
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let inviteInstanceId = $state(instances()[0]?.id ?? '');
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let sendingInvite = $state(false);
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@@ -381,7 +384,7 @@
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<button class="ghost icon sm" onclick={() => openInviteModal(friend)} title="Invite to Game">
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<Gamepad2 size={15} />
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</button>
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<button class="ghost icon sm danger-hover" onclick={() => handleRemoveFriend(friend.uuid)} title="Remove Friend">
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<button class="ghost icon sm danger-hover" onclick={() => askRemove(friend)} title="Remove Friend">
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<UserX size={15} />
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</button>
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</div>
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@@ -625,6 +628,16 @@
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</div>
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<!-- Send Game Invite Modal -->
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<Modal bind:open={removeModalOpen} title="Remove {removeTarget?.username}?" width={24}>
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<p class="muted">{removeTarget?.username} will be removed from your friends. You can send a new request later.</p>
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{#snippet footer()}
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<button class="ghost" onclick={() => (removeModalOpen = false)}>Keep friend</button>
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<button class="danger" onclick={() => { const f = removeTarget; removeModalOpen = false; if (f) handleRemoveFriend(f.uuid); }}>
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<UserX size={14} /> Remove
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</button>
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{/snippet}
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</Modal>
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<Modal bind:open={inviteModalOpen} title="Invite {inviteTargetFriend?.username} to Play" width={24}>
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<div class="invite-modal-body">
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<p class="tiny muted">
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