# ============================================================================== # SCOPENET Paper plugin -> plugins/SCOPENET/config.yml # Fully commented example. Every key shown here is read by the plugin; the values # are the defaults. Remove anything you don't want to change. # Requires Paper 1.20+ and online-mode=true in server.properties. # ============================================================================== # --- Connection (required) ---------------------------------------------------- # The panel's address, with no trailing path. Use the address players and servers # can reach, normally the same HTTPS address you set as the panel's Public address. panel-url: "https://panel.example.com" # The server token. In the panel: Servers -> your server -> Generate token. # It starts with "sn_". Keep it secret; anyone with it can act as this server. token: "" # ============================================================================== # Feature toggles # Turn off anything you don't want on this server. Changing a value needs # "/scopenet reload" or a restart. The panel can still switch features off for you. # ============================================================================== leveling: # Global and per-server levels, earned from playtime, kills, mining and more. enabled: true # Speed of the account-wide Global Level. 1.0 is normal, 2.0 is double. global-xp-multiplier: 1.0 # Speed of this server's own Server Level. Higher than global by default so # a server's level feels alive. server-xp-multiplier: 1.5 quests: # Daily and weekly quests. How many are offered is set in the panel # (Progression -> Quest limits). enabled: true achievements: # Achievement tracking and unlock notifications. enabled: true guilds: # Guilds, /guild commands, the guild bank and guild market. enabled: true # Guild land claims. Other players can't build or break in a claimed chunk # unless they are in that guild (or have scopenet.claims.bypass). # Claims are checked against a local copy that refreshes from the panel, so # breaking blocks never waits on the network. land-claiming: true # Let guild members hurt each other. friendly-fire: false social: # Friends, direct messages and game invites. enabled: true # Show guild tag and level title in chat. chat-prefixes: true essentials: # /spawn /home /sethome /delhome /back /tpa /tpaccept /tpdeny /rtp /warp /playtime enabled: true # Homes per player. max-homes: 5 # /rtp picks a random safe spot within this many blocks of 0,0. rtp-radius: 2500 livemap: # Send world chunks and player positions to the panel's central 3D Live Map. # Nothing runs on this server; the panel renders it. Needs "Live Map" switched on # for this server in the panel, and Vantage installed on the panel. # Setup guide: docs/vantage-setup.md enabled: true economy: # /balance /pay /baltop /shop /sell /market /orders /trade /transactions enabled: true # Shown next to amounts. currency-symbol: "$" # ============================================================================== # Optional plugin integrations # SCOPENET finds these plugins by itself. Switch one off here if you don't want it. # "/scopenet status" shows which are active. # ============================================================================== integrations: luckperms: enabled: true # How often each online player's LuckPerms rank is sent to the panel, which # shows it on profiles and the server page. report-interval-seconds: 60 # Let the panel add or remove LuckPerms groups for players, for groups an admin # mapped in Panel -> Players -> Groups. LuckPerms still decides real permissions. # Off by default: turn it on only when you want panel groups to change ranks here. apply-panel-groups: false placeholderapi: # Adds %scopenet_level%, %scopenet_guild%, %scopenet_balance%, %scopenet_playtime%, # %scopenet_quest_progress% and more for scoreboards, tab lists, holograms and chat. enabled: true vault: # Make SCOPENET's economy the Vault economy, so shop, jobs and other plugins # use the same balances. enabled: true coreprotect: # Show logging activity and backup status in the panel. enabled: true # Folders (relative to the server folder) checked for world backups. backup-folders: - backups worldguard: # Show WorldGuard regions, including server-owned territory, in the panel. enabled: true report-interval-minutes: 5 spark: # Show TPS, MSPT, CPU and memory in the panel. enabled: true report-interval-seconds: 30 # ============================================================================== # BlueMap # With BlueMap installed, SCOPENET adds guild claims (coloured, with the guild's icon and name), spawn, warps, guild # homes, markets and shops to the 3D map, and a player panel when you click someone. Put the map's web address in the # panel (Servers -> this server -> Map address) and players get a Live Map button in the launcher. # ============================================================================== bluemap: enabled: true # Show every player's homes as pins. Off by default: homes are private, and the map is public to anyone with the link. show-homes: false # ============================================================================== # Client mod link # Sends balance, level, guild and claim info to players who have the optional SCOPENET # client mod (HUD widgets, claim overlay, shop and market windows). Players without it # are unaffected. Display only: everything the client does is an ordinary command. # ============================================================================== clientlink: enabled: true # ============================================================================== # Permissions (set these in LuckPerms, not here) # scopenet.command. e.g. scopenet.command.home # scopenet.command.guild.* every /guild subcommand # scopenet.command.* everything # scopenet.claims.bypass build in other guilds' claims (staff) # scopenet.admin /scopenet status and reload # All nodes are listed in the plugin's plugin.yml. # ==============================================================================