{#if instanceServers.length > 1}
{#each instanceServers as s}
{s.name}
{/each}
{:else if selectedServer}
{selectedServer.name}
{/if}
{#each dimensions as dim} {@const Icon = dim.icon}
(dimension = dim.id)}>
{dim.label}
{/each}
{#if player}
You: {Math.floor(player.x)}, {Math.floor(player.z)}
{:else}
Player position unavailable
{/if}
Find me
{#if selectedServer?.map} {#key serverId}
{ centerX = x; centerZ = z; }} /> {/key} {:else}
The map is switched off for this server. An admin can turn it on under Servers in the panel.
{/if}