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SCOPENET-MC/examples/paper/config.yml
T

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YAML

# ==============================================================================
# SCOPENET Paper plugin -> plugins/SCOPENET/config.yml
# Fully commented example. Every key shown here is read by the plugin; the values
# are the defaults. Remove anything you don't want to change.
# Requires Paper 1.20+ and online-mode=true in server.properties.
# ==============================================================================
# --- Connection (required) ----------------------------------------------------
# The panel's address, with no trailing path. Use the address players and servers
# can reach, normally the same HTTPS address you set as the panel's Public address.
panel-url: "https://panel.example.com"
# The server token. In the panel: Servers -> your server -> Generate token.
# It starts with "sn_". Keep it secret; anyone with it can act as this server.
token: ""
# ==============================================================================
# Feature toggles
# Turn off anything you don't want on this server. Changing a value needs
# "/scopenet reload" or a restart. The panel can still switch features off for you.
# ==============================================================================
leveling:
# Global and per-server levels, earned from playtime, kills, mining and more.
enabled: true
# Speed of the account-wide Global Level. 1.0 is normal, 2.0 is double.
global-xp-multiplier: 1.0
# Speed of this server's own Server Level. Higher than global by default so
# a server's level feels alive.
server-xp-multiplier: 1.5
quests:
# Daily and weekly quests. How many are offered is set in the panel
# (Progression -> Quest limits).
enabled: true
achievements:
# Achievement tracking and unlock notifications.
enabled: true
guilds:
# Guilds, /guild commands, the guild bank and guild market.
enabled: true
# Guild land claims. Other players can't build or break in a claimed chunk
# unless they are in that guild (or have scopenet.claims.bypass).
# Claims are checked against a local copy that refreshes from the panel, so
# breaking blocks never waits on the network.
land-claiming: true
# Let guild members hurt each other.
friendly-fire: false
social:
# Friends, direct messages and game invites.
enabled: true
# Show guild tag and level title in chat.
chat-prefixes: true
essentials:
# /spawn /home /sethome /delhome /back /tpa /tpaccept /tpdeny /rtp /warp /playtime
enabled: true
# Homes per player.
max-homes: 5
# /rtp picks a random safe spot within this many blocks of 0,0.
rtp-radius: 2500
livemap:
# Send live player positions to the panel so the launcher can center its
# BlueMap territory view. Configure BlueMap's public address in the panel.
enabled: true
economy:
# /balance /pay /baltop /shop /sell /market /orders /trade /transactions
enabled: true
# Shown next to amounts.
currency-symbol: "$"
# ==============================================================================
# Optional plugin integrations
# SCOPENET finds these plugins by itself. Switch one off here if you don't want it.
# "/scopenet status" shows which are active.
# ==============================================================================
integrations:
luckperms:
enabled: true
# How often each online player's LuckPerms rank is sent to the panel, which
# shows it on profiles and the server page.
report-interval-seconds: 60
# Let the panel add or remove LuckPerms groups for players, for groups an admin
# mapped in Panel -> Players -> Groups. LuckPerms still decides real permissions.
# Off by default: turn it on only when you want panel groups to change ranks here.
apply-panel-groups: false
placeholderapi:
# Adds %scopenet_level%, %scopenet_guild%, %scopenet_balance%, %scopenet_playtime%,
# %scopenet_quest_progress% and more for scoreboards, tab lists, holograms and chat.
enabled: true
vault:
# Make SCOPENET's economy the Vault economy, so shop, jobs and other plugins
# use the same balances.
enabled: true
coreprotect:
# Show logging activity and backup status in the panel.
enabled: true
# Folders (relative to the server folder) checked for world backups.
backup-folders:
- backups
worldguard:
# Show WorldGuard regions, including server-owned territory, in the panel.
enabled: true
report-interval-minutes: 5
spark:
# Show TPS, MSPT, CPU and memory in the panel.
enabled: true
report-interval-seconds: 30
# ==============================================================================
# BlueMap
# With BlueMap installed, SCOPENET adds guild claims (coloured, with the guild's icon and name), spawn, warps, guild
# homes, markets and shops to the 3D map, and a player panel when you click someone. Put the map's web address in the
# panel (Servers -> this server -> Map address) and players get a Live Map button in the launcher.
# ==============================================================================
bluemap:
enabled: true
# Show every player's homes as pins. Off by default: homes are private, and the map is public to anyone with the link.
show-homes: false
# ==============================================================================
# Client mod link
# Sends balance, level, guild and claim info to players who have the optional SCOPENET
# client mod (HUD widgets, claim overlay, shop and market windows). Players without it
# are unaffected. Display only: everything the client does is an ordinary command.
# ==============================================================================
clientlink:
enabled: true
# ==============================================================================
# Permissions (set these in LuckPerms, not here)
# scopenet.command.<command> e.g. scopenet.command.home
# scopenet.command.guild.* every /guild subcommand
# scopenet.command.* everything
# scopenet.claims.bypass build in other guilds' claims (staff)
# scopenet.admin /scopenet status and reload
# All nodes are listed in the plugin's plugin.yml.
# ==============================================================================