Files
SCOPENET-MC/launcher/src/pages/Guilds.svelte
T

1006 lines
34 KiB
Svelte

<script lang="ts">
import PlayerLink from '../components/PlayerLink.svelte';
import { onMount } from 'svelte';
import {
Shield, Map, Users, MessageSquare, Plus, Crown, UserCheck, Trash2,
Pin, LoaderCircle, RefreshCw, Landmark, Sparkles, Send
} from '@lucide/svelte';
import Avatar from '../components/Avatar.svelte';
import ChunkMap from '../components/ChunkMap.svelte';
import GuildWallet from '../components/GuildWallet.svelte';
import Modal from '../components/Modal.svelte';
import { activeAccount, app, instances, selectedInstance, toast } from '../lib/store.svelte';
import { invoke } from '../lib/tauri';
import type { Guild, GuildMember, GuildPost } from '../lib/types';
let selectedInstId = $state<string>(selectedInstance()?.id || (instances()[0]?.id ?? ''));
let myGuild = $state<Guild | null>(null);
let allGuilds = $state<Guild[]>([]);
let members = $state<GuildMember[]>([]);
let posts = $state<GuildPost[]>([]);
let activeTab = $state<'territory' | 'members' | 'feed' | 'wallet' | 'settings'>('territory');
type GuildRole = { id: number; name: string; can_invite: boolean; can_kick: boolean; can_claim: boolean; can_post: boolean; can_manage: boolean };
type JoinRequest = { uuid: string; name: string; message: string; created_at: string };
let roles = $state<GuildRole[]>([]);
let joinRequests = $state<JoinRequest[]>([]);
let newRoleName = $state('');
let roleFlags = $state({ can_invite: false, can_kick: false, can_claim: false, can_post: true, can_manage: false });
let guildEdit = $state({ description: '', motd: '', icon_url: '', banner_url: '' });
const myRole = $derived(members.find((m) => m.uuid === activeAccount()?.uuid)?.role ?? '');
const canManageDetails = $derived(myRole === 'leader' || myRole === 'officer' || !!roles.find((r) => r.name === myRole)?.can_manage);
let loading = $state(false);
let walletServers = $state<Array<{ id: number; name: string; instance_id: string }>>([]);
// Create Guild Modal
let createModalOpen = $state(false);
let newGuildName = $state('');
let newGuildTag = $state('');
let newGuildDesc = $state('');
let newGuildIcon = $state('');
let newGuildBanner = $state('');
let creating = $state(false);
// New Post Form
let postTitle = $state('');
let postContent = $state('');
let postPinned = $state(false);
let posting = $state(false);
const currentInstance = $derived(
instances().find((i) => i.id === selectedInstId) ?? instances()[0] ?? null
);
async function loadInstanceGuildData() {
if (!selectedInstId) return;
loading = true;
try {
const [mine, list] = await Promise.all([
invoke<Guild | null>('get_my_guild', { instanceId: selectedInstId }).catch(() => null),
invoke<Guild[]>('get_guilds', { instanceId: selectedInstId }).catch(() => [])
]);
myGuild = mine;
allGuilds = list;
if (mine) {
const [mList, pList] = await Promise.all([
invoke<GuildMember[]>('get_guild_members', { guildId: mine.id }).catch(() => []),
invoke<GuildPost[]>('get_guild_posts', { guildId: mine.id }).catch(() => [])
]);
members = mList;
posts = pList;
roles = await invoke<GuildRole[]>('get_guild_roles', { guildId: mine.id }).catch(() => []);
joinRequests = await invoke<JoinRequest[]>('get_guild_join_requests', { guildId: mine.id }).catch(() => []);
guildEdit = { description: mine.description ?? '', motd: mine.motd ?? '', icon_url: mine.icon_url ?? '', banner_url: mine.banner_url ?? '' };
} else {
members = [];
posts = [];
roles = [];
joinRequests = [];
}
} catch (e: any) {
toast(e?.message ?? 'Failed to load guild data', 'error');
} finally {
loading = false;
}
}
type Invite = { id: number; guild_id: string; guild_name: string; guild_tag: string; icon_url: string; inviter: string; inviter_uuid?: string };
let invites = $state<Invite[]>([]);
async function loadInvites() {
try { invites = await invoke<Invite[]>('my_guild_invites'); } catch { invites = []; }
}
async function answerInvite(inv: Invite, accept: boolean) {
try {
await invoke('respond_guild_invite', { inviteId: inv.id, accept });
toast(accept ? `Welcome to ${inv.guild_name}!` : 'Invitation declined', 'ok');
await Promise.all([loadInvites(), loadInstanceGuildData()]);
} catch (e: any) {
toast(typeof e === 'string' ? e : e?.message ?? 'Could not answer the invitation', 'error');
loadInvites();
}
}
async function requestJoin(guild: Guild) {
try {
await invoke('request_guild_join', { guildId: guild.id, message: '' });
toast(`Request sent to ${guild.name}`, 'ok');
} catch (e: any) { toast(String(e), 'error'); }
}
async function answerJoin(req: JoinRequest, accept: boolean) {
if (!myGuild) return;
try {
await invoke('respond_guild_join_request', { guildId: myGuild.id, uuid: req.uuid, accept });
toast(accept ? `${req.name} joined the guild` : 'Request declined', 'ok');
await loadInstanceGuildData();
} catch (e: any) { toast(String(e), 'error'); }
}
async function createRole() {
if (!myGuild || !newRoleName.trim()) return;
try {
await invoke('create_guild_role', { guildId: myGuild.id, role: { name: newRoleName.trim(), ...roleFlags } });
newRoleName = '';
roles = await invoke<GuildRole[]>('get_guild_roles', { guildId: myGuild.id });
toast('Guild role created', 'ok');
} catch (e: any) { toast(String(e), 'error'); }
}
async function assignRole(member: GuildMember, role: string) {
if (!myGuild) return;
try {
await invoke('assign_guild_role', { guildId: myGuild.id, uuid: member.uuid, role });
member.role = role as GuildMember['role'];
toast('Guild role assigned', 'ok');
} catch (e: any) { toast(String(e), 'error'); }
}
async function deleteRole(role: GuildRole) {
if (!myGuild) return;
try {
await invoke('delete_guild_role', { guildId: myGuild.id, roleId: role.id });
await loadInstanceGuildData();
toast('Guild role deleted', 'ok');
} catch (e: any) { toast(String(e), 'error'); }
}
async function saveGuild() {
if (!myGuild) return;
try {
await invoke('update_guild', { guildId: myGuild.id, description: guildEdit.description, motd: guildEdit.motd, iconUrl: guildEdit.icon_url, bannerUrl: guildEdit.banner_url });
await loadInstanceGuildData();
toast('Guild details saved', 'ok');
} catch (e: any) { toast(String(e), 'error'); }
}
onMount(async () => {
loadInvites();
try { walletServers = (await invoke<{ servers: typeof walletServers }>('get_public_servers')).servers; }
catch { walletServers = []; }
});
async function handleCreateGuild() {
if (!newGuildName.trim() || !newGuildTag.trim()) {
toast('Please enter both guild name and tag', 'error');
return;
}
creating = true;
try {
const guild = await invoke<Guild>('create_guild', {
instanceId: selectedInstId,
name: newGuildName.trim(),
tag: newGuildTag.trim().toUpperCase(),
description: newGuildDesc.trim(),
iconUrl: newGuildIcon.trim() || null,
bannerUrl: newGuildBanner.trim() || null
});
toast(`Guild [${guild.tag}] ${guild.name} founded!`, 'ok');
createModalOpen = false;
newGuildName = '';
newGuildTag = '';
newGuildDesc = '';
newGuildIcon = '';
newGuildBanner = '';
await loadInstanceGuildData();
} catch (e: any) {
toast(e?.message ?? 'Failed to create guild', 'error');
} finally {
creating = false;
}
}
async function handleCreatePost() {
if (!myGuild || !postTitle.trim() || !postContent.trim()) {
toast('Please provide a title and announcement content', 'error');
return;
}
posting = true;
try {
const post = await invoke<GuildPost>('create_guild_post', {
guildId: myGuild.id,
title: postTitle.trim(),
content: postContent.trim(),
pinned: postPinned
});
posts = [post, ...posts];
postTitle = '';
postContent = '';
postPinned = false;
toast('Announcement posted to guild wall', 'ok');
} catch (e: any) {
toast(e?.message ?? 'Failed to create post', 'error');
} finally {
posting = false;
}
}
$effect(() => {
if (selectedInstId) {
loadInstanceGuildData();
}
});
onMount(() => {
if (selectedInstance()?.id) {
selectedInstId = selectedInstance()!.id;
}
loadInstanceGuildData();
});
</script>
<div class="guilds-page">
<!-- Page Header & Instance Picker -->
<div class="page-header">
<div class="title-wrap">
<h1><Shield class="guild-icon" size={26} /> Guilds & Territories</h1>
<p class="lead">Form factions, claim land chunks protected from griefing, and collaborate with your party.</p>
</div>
<div class="header-actions">
<div class="instance-select-wrap">
<label for="instance-select" class="tiny muted uppercase">Instance</label>
<select
id="instance-select"
class="inst-select"
bind:value={selectedInstId}
>
{#each instances() as inst}
<option value={inst.id}>{inst.name}</option>
{/each}
</select>
</div>
<button class="ghost icon" onclick={loadInstanceGuildData} title="Refresh" aria-label="Refresh">
<RefreshCw size={17} class={loading ? 'spin' : ''} />
</button>
</div>
</div>
{#if invites.length}
<section class="invites glass" aria-label="Guild invitations">
<h3>Guild invitations</h3>
{#each invites as inv (inv.id)}
<div class="invite">
<span class="dot"><Shield size={15} /></span>
<span class="text"><strong>[{inv.guild_tag}] {inv.guild_name}</strong><span class="muted tiny">Invited by <PlayerLink uuid={inv.inviter_uuid} name={inv.inviter} /></span></span>
<button class="sm ghost" onclick={() => answerInvite(inv, false)}>Decline</button>
<button class="sm primary" onclick={() => answerInvite(inv, true)} disabled={!!myGuild} title={myGuild ? 'Leave your guild first' : ''}>Accept</button>
</div>
{/each}
</section>
{/if}
{#if loading && !myGuild && !allGuilds.length}
<div class="center-state"><LoaderCircle class="spin" size={32} /></div>
{:else if myGuild}
<!-- User is in a Guild -->
<div class="guild-hub">
<!-- Guild Banner & Meta Header -->
<div
class="guild-hero glass"
style:background-image={myGuild.banner_url ? `linear-gradient(rgba(0,0,0,0.7), rgba(0,0,0,0.85)), url(${myGuild.banner_url})` : undefined}
>
<div class="guild-hero-content">
<div class="guild-tag-badge">
<span class="tag-text">[{myGuild.tag}]</span>
</div>
<div class="guild-info">
<div class="guild-title-line">
<h2>{myGuild.name}</h2>
<span class="badge member-badge"><Users size={12} /> {myGuild.member_count} Members</span>
<span class="badge claim-badge"><Shield size={12} /> {myGuild.claims_count} Claims</span>
</div>
{#if myGuild.description}
<p class="guild-desc">{myGuild.description}</p>
{/if}
</div>
</div>
</div>
<!-- Segmented Navigation Tabs -->
<div class="guild-tabs-row">
<div class="tabs-segmented">
<button class:active={activeTab === 'territory'} onclick={() => (activeTab = 'territory')}>
<Map size={15} /> Territory & Land Claims
</button>
<button class:active={activeTab === 'members'} onclick={() => (activeTab = 'members')}>
<Users size={15} /> Roster ({members.length})
</button>
<button class:active={activeTab === 'feed'} onclick={() => (activeTab = 'feed')}>
<MessageSquare size={15} /> Guild Feed ({posts.length})
</button>
<button class:active={activeTab === 'wallet'} onclick={() => (activeTab = 'wallet')}>
<Landmark size={15} /> Treasury
</button>
{#if canManageDetails}<button class:active={activeTab === 'settings'} onclick={() => (activeTab = 'settings')}>Guild settings</button>{/if}
</div>
</div>
<!-- Tab Content -->
{#if activeTab === 'territory'}
<div class="territory-tab">
<div class="protection-callout glass">
<Shield size={18} class="callout-icon" />
<div class="callout-text">
<strong>Grief Protection Relay Active</strong>
<p class="tiny muted">
Chunks claimed by your guild are synchronized with the SCOPENET mod/plugin on the server. Non-members cannot break or place blocks within your claims.
</p>
</div>
</div>
<ChunkMap
instanceId={selectedInstId}
myGuildId={myGuild.id}
myGuildTag={myGuild.tag}
onclaim={() => { if (myGuild) myGuild.claims_count += 1; }}
onunclaim={() => { if (myGuild) myGuild.claims_count = Math.max(0, myGuild.claims_count - 1); }}
/>
</div>
{:else if activeTab === 'wallet'}
<GuildWallet guild={myGuild} {members} servers={walletServers} instanceId={selectedInstId} />
{:else if activeTab === 'members'}
<div class="members-tab">
{#if joinRequests.length}
<div class="card"><h3>Join requests</h3>
{#each joinRequests as req}
<div class="row"><strong>{req.name}</strong><span>{req.message}</span><span class="spacer"></span><button class="sm" onclick={() => answerJoin(req, false)}>Decline</button><button class="sm primary" onclick={() => answerJoin(req, true)}>Accept</button></div>
{/each}
</div>
{/if}
<div class="members-grid">
{#each members as m (m.uuid)}
<div
class="member-card glass"
role="button"
tabindex="0"
onclick={() => (app.viewProfileUuid = m.uuid)}
onkeydown={(e) => e.key === 'Enter' && (app.viewProfileUuid = m.uuid)}
>
<div class="member-avatar-wrap">
<Avatar uuid={m.uuid} name={m.name} size={2.5} />
{#if m.online}
<span class="online-indicator" title="Online"></span>
{/if}
</div>
<div class="member-details">
<div class="member-name-row">
<span class="member-name">{m.name}</span>
{#if m.role === 'leader'}
<span class="badge leader-badge"><Crown size={11} /> Leader</span>
{:else if m.role === 'officer'}
<span class="badge officer-badge"><UserCheck size={11} /> Officer</span>
{:else if m.role === 'member'}
<span class="badge member-role-badge">Member</span>
{:else}
<span class="badge member-role-badge">{m.role}</span>
{/if}
</div>
<span class="tiny muted">Joined {new Date(m.joined_at).toLocaleDateString()}</span>
{#if myGuild.leader_uuid === activeAccount()?.uuid && m.uuid !== activeAccount()?.uuid}
<select value={m.role} aria-label="Role for {m.name}" onchange={(e) => assignRole(m, e.currentTarget.value)}>
<option value="member">Member</option><option value="officer">Officer</option>
{#each roles as role}<option value={role.name}>{role.name}</option>{/each}
</select>
{/if}
</div>
</div>
{/each}
</div>
</div>
{:else if activeTab === 'settings'}
<div class="card col">
<h3>Guild appearance</h3>
<label>Description<textarea bind:value={guildEdit.description} maxlength="500"></textarea></label>
<label>Message of the day<input bind:value={guildEdit.motd} maxlength="200" /></label>
<label>Icon URL<input bind:value={guildEdit.icon_url} type="url" /></label>
<label>Banner URL<input bind:value={guildEdit.banner_url} type="url" /></label>
<button class="primary" onclick={saveGuild}>Save guild details</button>
</div>
{#if myRole === 'leader'}<div class="card col">
<h3>Guild roles</h3>
{#each roles as role}
<div class="row"><strong>{role.name}</strong><span class="tiny muted">{[role.can_invite && 'Invite', role.can_kick && 'Kick', role.can_claim && 'Claim', role.can_post && 'Post', role.can_manage && 'Manage'].filter(Boolean).join(', ') || 'No extra permissions'}</span><span class="spacer"></span><button class="sm danger" onclick={() => deleteRole(role)}>Delete</button></div>
{/each}
<label>New role name<input bind:value={newRoleName} maxlength="24" /></label>
<div class="row"><label><input type="checkbox" bind:checked={roleFlags.can_invite} /> Invite</label><label><input type="checkbox" bind:checked={roleFlags.can_kick} /> Kick</label><label><input type="checkbox" bind:checked={roleFlags.can_claim} /> Claim</label><label><input type="checkbox" bind:checked={roleFlags.can_post} /> Post</label><label><input type="checkbox" bind:checked={roleFlags.can_manage} /> Manage</label></div>
<button class="primary" onclick={createRole}>Create role</button>
</div>{/if}
{:else if activeTab === 'feed'}
<div class="feed-tab">
<!-- Post Announcement Form -->
<div class="post-creator glass">
<span class="creator-title">Post Guild Announcement</span>
<input
type="text"
placeholder="Announcement Title"
bind:value={postTitle}
class="post-title-input"
/>
<textarea
placeholder="Share news, raid plans, or updates with your guild..."
bind:value={postContent}
rows="3"
class="post-textarea"
></textarea>
<div class="post-creator-footer">
<label class="pin-checkbox tiny">
<input type="checkbox" bind:checked={postPinned} />
<span>Pin to top</span>
</label>
<button
class="primary sm"
onclick={handleCreatePost}
disabled={posting}
>
{#if posting}<LoaderCircle size={13} class="spin" />{:else}<Send size={13} />{/if}
Publish
</button>
</div>
</div>
<!-- Posts Feed -->
<div class="posts-list">
{#if posts.length === 0}
<div class="empty-state glass">
<MessageSquare size={32} class="muted" />
<p>No guild announcements posted yet.</p>
</div>
{:else}
{#each posts as p (p.id)}
<div class="post-card glass" class:pinned={p.pinned}>
<div class="post-header">
<div class="author-meta">
<Avatar uuid={p.author_uuid} name={p.author_name} size={1.8} />
<div class="author-info">
<span class="author-name"><PlayerLink uuid={p.author_uuid} name={p.author_name} /></span>
<span class="post-date tiny muted">{new Date(p.created_at).toLocaleString()}</span>
</div>
</div>
{#if p.pinned}
<span class="badge pinned-badge"><Pin size={11} /> Pinned</span>
{/if}
</div>
<h4 class="post-headline">{p.title}</h4>
<p class="post-text">{p.content}</p>
</div>
{/each}
{/if}
</div>
</div>
{/if}
</div>
{:else}
<!-- User is NOT in a Guild on this instance -->
<div class="no-guild-container">
<div class="hero-prompt glass">
<div class="prompt-icon-box">
<Shield size={38} class="guild-icon" />
</div>
<div class="prompt-text">
<h2>No Guild on {currentInstance?.name || 'this Instance'}</h2>
<p class="lead">
Guilds are tied to instances. Start your own guild to claim land chunks, invite members, and build a faction base, or browse existing factions below.
</p>
<button class="primary create-guild-btn" onclick={() => (createModalOpen = true)}>
<Plus size={16} /> Create a Guild
</button>
</div>
</div>
<!-- Browse Guilds Section -->
<div class="browse-section">
<div class="browse-header">
<h3>Active Guilds ({allGuilds.length})</h3>
</div>
{#if allGuilds.length === 0}
<div class="empty-state glass">
<p>No guilds have been created on this instance yet. Be the first to establish territory!</p>
</div>
{:else}
<div class="guilds-directory-grid">
{#each allGuilds as g (g.id)}
<div class="guild-dir-card glass">
<div class="dir-top">
<div class="dir-tag">[{g.tag}]</div>
<div class="dir-meta">
<h4>{g.name}</h4>
<span class="tiny muted">{g.member_count} / {g.max_members} Members • {g.claims_count} Chunks Claimed</span>
</div>
</div>
{#if g.description}
<p class="dir-desc">{g.description}</p>
{/if}
<button class="sm primary" onclick={() => requestJoin(g)}>Request to join</button>
</div>
{/each}
</div>
{/if}
</div>
</div>
{/if}
</div>
<!-- Create Guild Modal -->
<Modal bind:open={createModalOpen} title="Found a New Guild" width={28}>
<div class="modal-form">
<label>
<span class="field-label">Guild Name</span>
<input type="text" placeholder="e.g. Iron Fortress" bind:value={newGuildName} maxlength="32" />
</label>
<label>
<span class="field-label">Guild Tag (3 - 5 characters)</span>
<input type="text" placeholder="e.g. IRON" bind:value={newGuildTag} maxlength="5" class="tag-input" />
<span class="tiny muted">Appears in brackets on claimed chunks and chat tags.</span>
</label>
<label>
<span class="field-label">Description / Moto</span>
<textarea placeholder="Describe your guild's playstyle, goals, or rules..." bind:value={newGuildDesc} rows="3"></textarea>
</label>
<label>
<span class="field-label">Banner Image URL (Optional)</span>
<input type="url" placeholder="https://example.com/banner.png" bind:value={newGuildBanner} />
</label>
<label>
<span class="field-label">Icon Image URL (Optional)</span>
<input type="url" placeholder="https://example.com/guild-icon.png" bind:value={newGuildIcon} />
</label>
</div>
{#snippet footer()}
<button class="ghost" onclick={() => (createModalOpen = false)}>Cancel</button>
<button class="primary" onclick={handleCreateGuild} disabled={creating}>
{#if creating}<LoaderCircle size={14} class="spin" />{:else}<Sparkles size={14} />{/if}
Found Guild
</button>
{/snippet}
</Modal>
<style>
.invites { display: flex; flex-direction: column; gap: 0.6rem; padding: 0.9rem 1.1rem; border-radius: var(--radius); border: 1px solid color-mix(in srgb, var(--accent) 40%, var(--line)); }
.invites h3 { margin: 0; font-size: 0.95rem; }
.invite { display: flex; align-items: center; gap: 0.7rem; }
.invite .dot { width: 2rem; height: 2rem; display: grid; place-items: center; border-radius: 0.6rem; background: color-mix(in srgb, var(--accent) 18%, transparent); color: var(--accent); }
.invite .text { flex: 1; display: flex; flex-direction: column; min-width: 0; }
.guilds-page {
height: 100%;
display: flex;
flex-direction: column;
overflow-y: auto;
padding: 1.6rem 2.2rem 2.5rem;
gap: 1.2rem;
}
.page-header {
display: flex;
justify-content: space-between;
align-items: flex-end;
border-bottom: 1px solid var(--line);
padding-bottom: 1rem;
flex-wrap: wrap;
gap: 1rem;
}
.title-wrap h1 {
font-size: 1.5rem;
font-weight: 700;
display: flex;
align-items: center;
gap: 0.6rem;
}
:global(.guild-icon) {
color: var(--accent);
}
.lead {
color: var(--muted);
font-size: 0.88rem;
margin-top: 0.2rem;
}
.header-actions {
display: flex;
align-items: center;
gap: 0.8rem;
}
.instance-select-wrap {
display: flex;
flex-direction: column;
gap: 0.2rem;
}
.inst-select {
background: color-mix(in srgb, var(--bg) 70%, transparent);
border: 1px solid var(--line);
color: var(--text);
padding: 0.35rem 0.75rem;
border-radius: var(--radius-sm);
font-size: 0.85rem;
}
.guild-hub {
display: flex;
flex-direction: column;
gap: 1rem;
}
.guild-hero {
display: flex;
padding: 1.5rem 1.8rem;
border-radius: var(--radius);
background-size: cover;
background-position: center;
border: 1px solid var(--line);
}
.guild-hero-content {
display: flex;
align-items: center;
gap: 1.2rem;
}
.guild-tag-badge {
padding: 0.6rem 1rem;
border-radius: var(--radius-sm);
background: color-mix(in srgb, var(--accent) 25%, transparent);
border: 2px solid var(--accent);
box-shadow: 0 0 12px color-mix(in srgb, var(--accent) 30%, transparent);
}
.tag-text {
font-size: 1.4rem;
font-weight: 800;
letter-spacing: 0.08em;
color: var(--accent);
}
.guild-info {
display: flex;
flex-direction: column;
gap: 0.35rem;
}
.guild-title-line {
display: flex;
align-items: center;
gap: 0.8rem;
flex-wrap: wrap;
}
.guild-title-line h2 {
font-size: 1.4rem;
font-weight: 750;
}
.guild-desc {
font-size: 0.85rem;
color: var(--muted);
max-width: 42rem;
}
.guild-tabs-row {
display: flex;
}
.tabs-segmented {
display: flex;
background: color-mix(in srgb, var(--surface) 80%, transparent);
padding: 0.25rem;
border-radius: var(--radius-sm);
border: 1px solid var(--line);
gap: 0.2rem;
}
.tabs-segmented button {
display: flex;
align-items: center;
gap: 0.4rem;
background: transparent;
border: none;
padding: 0.45rem 1rem;
font-size: 0.85rem;
font-weight: 560;
color: var(--muted);
border-radius: calc(var(--radius-sm) - 2px);
transition: all 0.15s;
}
.tabs-segmented button.active {
background: color-mix(in srgb, var(--text) 10%, transparent);
color: var(--text);
}
.territory-tab {
display: flex;
flex-direction: column;
gap: 0.9rem;
}
.protection-callout {
display: flex;
align-items: center;
gap: 0.8rem;
padding: 0.75rem 1rem;
border-radius: var(--radius-sm);
background: color-mix(in srgb, var(--success) 10%, transparent);
border: 1px solid color-mix(in srgb, var(--success) 35%, transparent);
}
:global(.callout-icon) {
color: var(--success);
flex-shrink: 0;
}
.callout-text p {
margin: 0;
}
.members-grid {
display: grid;
grid-template-columns: repeat(auto-fill, minmax(14rem, 1fr));
gap: 0.9rem;
}
.member-card {
display: flex;
align-items: center;
gap: 0.8rem;
padding: 0.8rem 1rem;
border-radius: var(--radius-sm);
border: 1px solid var(--line);
background: var(--surface);
cursor: pointer;
transition: transform 0.12s, border-color 0.15s;
}
.member-card:hover {
transform: translateY(-2px);
border-color: var(--line-strong);
}
.member-avatar-wrap {
position: relative;
}
.online-indicator {
position: absolute;
bottom: -1px;
right: -1px;
width: 9px;
height: 9px;
border-radius: 50%;
background: var(--success);
border: 2px solid var(--surface);
}
.member-details {
display: flex;
flex-direction: column;
gap: 0.2rem;
flex: 1;
min-width: 0;
}
.member-name-row {
display: flex;
align-items: center;
justify-content: space-between;
gap: 0.3rem;
}
.member-name {
font-weight: 650;
font-size: 0.88rem;
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
}
.leader-badge {
background: color-mix(in srgb, #f59e0b 20%, transparent);
color: #f59e0b;
}
.officer-badge {
background: color-mix(in srgb, var(--accent) 20%, transparent);
color: var(--accent);
}
.member-role-badge {
background: color-mix(in srgb, var(--text) 8%, transparent);
color: var(--muted);
}
.feed-tab {
display: flex;
flex-direction: column;
gap: 1.2rem;
}
.post-creator {
display: flex;
flex-direction: column;
gap: 0.6rem;
padding: 1rem 1.2rem;
border-radius: var(--radius);
background: var(--surface);
border: 1px solid var(--line);
}
.creator-title {
font-size: 0.88rem;
font-weight: 650;
}
.post-title-input {
background: color-mix(in srgb, var(--bg) 60%, transparent);
border: 1px solid var(--line);
color: var(--text);
padding: 0.4rem 0.75rem;
border-radius: var(--radius-sm);
font-size: 0.88rem;
}
.post-textarea {
background: color-mix(in srgb, var(--bg) 60%, transparent);
border: 1px solid var(--line);
color: var(--text);
padding: 0.5rem 0.75rem;
border-radius: var(--radius-sm);
font-size: 0.85rem;
resize: vertical;
}
.post-creator-footer {
display: flex;
justify-content: space-between;
align-items: center;
}
.pin-checkbox {
display: flex;
align-items: center;
gap: 0.4rem;
color: var(--muted);
cursor: pointer;
}
.posts-list {
display: flex;
flex-direction: column;
gap: 0.9rem;
}
.post-card {
display: flex;
flex-direction: column;
gap: 0.6rem;
padding: 1.1rem 1.3rem;
border-radius: var(--radius);
background: var(--surface);
border: 1px solid var(--line);
}
.post-card.pinned {
border-color: color-mix(in srgb, #f59e0b 40%, transparent);
background: linear-gradient(135deg, color-mix(in srgb, #f59e0b 6%, var(--surface)) 0%, var(--surface) 100%);
}
.post-header {
display: flex;
justify-content: space-between;
align-items: center;
}
.author-meta {
display: flex;
align-items: center;
gap: 0.6rem;
}
.author-info {
display: flex;
flex-direction: column;
}
.author-name {
font-size: 0.84rem;
font-weight: 650;
}
.pinned-badge {
background: color-mix(in srgb, #f59e0b 20%, transparent);
color: #f59e0b;
}
.post-headline {
font-size: 1rem;
font-weight: 700;
}
.post-text {
font-size: 0.85rem;
color: color-mix(in srgb, var(--text) 85%, transparent);
line-height: 1.4;
white-space: pre-wrap;
}
/* No Guild View */
.no-guild-container {
display: flex;
flex-direction: column;
gap: 1.5rem;
}
.hero-prompt {
display: flex;
align-items: center;
gap: 1.8rem;
padding: 2rem;
border-radius: var(--radius);
background: var(--surface);
border: 1px solid var(--line);
}
.prompt-icon-box {
width: 4.5rem;
height: 4.5rem;
border-radius: var(--radius);
background: color-mix(in srgb, var(--accent) 15%, transparent);
display: grid;
place-items: center;
flex-shrink: 0;
}
.prompt-text {
display: flex;
flex-direction: column;
gap: 0.4rem;
}
.prompt-text h2 {
font-size: 1.3rem;
font-weight: 700;
}
.create-guild-btn {
align-self: flex-start;
display: inline-flex;
align-items: center;
gap: 0.4rem;
margin-top: 0.5rem;
}
.browse-section {
display: flex;
flex-direction: column;
gap: 0.9rem;
}
.browse-header h3 {
font-size: 1.1rem;
font-weight: 700;
}
.guilds-directory-grid {
display: grid;
grid-template-columns: repeat(auto-fill, minmax(18rem, 1fr));
gap: 1rem;
}
.guild-dir-card {
display: flex;
flex-direction: column;
gap: 0.6rem;
padding: 1.1rem;
border-radius: var(--radius);
background: var(--surface);
border: 1px solid var(--line);
}
.dir-top {
display: flex;
align-items: center;
gap: 0.75rem;
}
.dir-tag {
font-size: 1rem;
font-weight: 800;
color: var(--accent);
padding: 0.3rem 0.6rem;
border-radius: var(--radius-sm);
background: color-mix(in srgb, var(--accent) 15%, transparent);
}
.dir-meta h4 {
font-size: 0.95rem;
font-weight: 700;
}
.dir-desc {
font-size: 0.82rem;
color: var(--muted);
line-height: 1.35;
}
.modal-form {
display: flex;
flex-direction: column;
gap: 0.9rem;
}
.modal-form label {
display: flex;
flex-direction: column;
gap: 0.3rem;
}
.field-label {
font-size: 0.82rem;
font-weight: 600;
}
.tag-input {
text-transform: uppercase;
font-family: monospace;
font-weight: 700;
letter-spacing: 0.05em;
}
.badge {
display: inline-flex;
align-items: center;
gap: 0.3rem;
font-size: 0.72rem;
font-weight: 600;
padding: 0.16rem 0.5rem;
border-radius: 99rem;
}
.member-badge {
background: color-mix(in srgb, var(--text) 8%, transparent);
}
.claim-badge {
background: color-mix(in srgb, var(--success) 16%, transparent);
color: var(--success);
}
.center-state, .empty-state {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
gap: 0.8rem;
padding: 3rem 1.5rem;
text-align: center;
border-radius: var(--radius);
}
</style>